For all of you who were hoping for "more" in the update...

We are listening, and we are already working on an update that will continue the story and add quite a bit of new stuff (in addition to another bug-fix update, which will happen first).

We're paying attention to all of the suggestions, and we're going to do our best to include a lot of them in the next big update. We can't provide an estimate of when it will be available, but maybe it will help to give you a simplified version of what has to happen to get a big update into your hands:
  • We have to come up with a "feature list" for the update (from our design document, our own new ideas, and fan suggestions), making sure that what we come up with doesn't make the game too big to run well on everyone's devices.
  • We have to sketch out all of the new art. When we're adding new furniture, decor, clothes, etc. we're talking about a lot of art that has to go from concept to prototype, be approved, and then rendered in final form for the game (whether 2D or 3D).
  • We have to design how everything new will work in the game - including things like appropriate prices for store items, new behaviors for the peeps, changes that might be required for existing stuff to make it all work together - you get the idea.
  • All of the parts (art, behaviors, changes, bits and bytes) have to be programmed into the game and go through QA.
  • Then we need to schedule sufficient time for our beta testers to shake it out and make sure it's going to work well on a lot of different devices. If they find serious bugs (as often happens, since people aren't perfect), we have to fix those and re-test.

In short, it usually takes months to go from start to finish on a new update. The VT team is always working on improving VT, even though you don't see it.

We hope it helps to know that we're very busy here, and we're not sitting around eating pizza and wondering when we should get busy on the next update. laugh
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Barbara
Unicorn
Last Day of Work