Hi Barbara,

I changed the compatibility mode of the game executable to WINDOWS 95/98/ME to see if that had anything to do with the Access Violation error.
Unfortunately, instead of checking the same steps that produced the original crashes, I went ahead and began to...

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create the 2nd lei WITHOUT using someone's suggestion of placing the game ON PAUSE while moving 6 people on top of the blooming flower (in an effort to quickly get them all at once).
I instead, placed people at the flower, one at a time, (you have to be fast to get all 6 in place to pick a flower) - but it WORKED without crashing with the access violation error. I'm not sure, however, if it had to do with changing the compatiblity mode, or if the code just does not like "pause" at that point in the game.


Either way, I'll be curious if a patch is issued or another version of the game is released to correct the issue.