Originally Posted By: pava
Originally Posted By: Lurkily
Health is health. When it drops below zero, they die.
From earlier posts in this thread, that appears not to be the case. Players have tried to kill off the slackers with evil potions. The health bar drops into the ball at the left end, but no one dies.
As I said, dropping below zero kills them. Dropping to (apparently) zero, but not below it, does not kill them. Outside of that not-particularly significant detail, health does exactly what you expect health to do.

Note that there's no way to tell exactly how much health they have; the health bar, like the skill bar, changes in increments, and nobody who knows is saying exactly how that is tracked or rounded, though I could likely find the value with an external utility, if anybody really cared. I don't see that it would help me play the game, though, to know if an empty health bar is really a zero, or just 1 out of 100 health points, rounded down to the closest increment on the health bar.