The way I figure it is that by the time a player can afford the fountain, there isn't as much urgent need for money. \:\) So throwing some of it in the fountain will give the player something to do.

Rather than a windfall, I'd like to see the next sale come more quickly or some special effects: glitter/sparkles/rainbows, etc. over a customer or a plant. Or even "luck" when returning to the greenhouse in catching a rare insect.
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Red Sox--2007 World Champions!
Celtics--2008 NBA Champions!

Isola is a magic island! All sorts of strange things can happen, and often do happen. -- arnie