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#636 - 10/13/04 04:57 PM Fish Tycoon Suggestions
DEaton Offline
Adviser

Registered: 10/06/04
Posts: 91
Loc: Covington, GA
Some general suggestions for the developers of Fish Tycoon. All are welcome to post.
One suggestion I thought about is replacing the trash can with a flushing comode...
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#637 - 10/14/04 01:52 AM Re: Fish Tycoon Suggestions
Deed Offline
Active Tester

Registered: 10/07/04
Posts: 76
More tanks and objects for the tanks like sunken ship, bridge or pretty rocks or a castle. And let user design the tanks. More backgrounds for tanks.

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#638 - 10/14/04 02:48 AM Re: Fish Tycoon Suggestions
IamI Offline
Newbie

Registered: 10/08/04
Posts: 5
I agree about user design tanks. Maybe only the screen saver tank. Could possibly make this some kind of reward thing. So far very smooth for me. Not much in the way of issues.

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#639 - 10/18/04 06:23 PM Re: Fish Tycoon Suggestions
angeltalena Offline
Adviser

Registered: 10/18/04
Posts: 59
Loc: Northern Ohio
The only thing I would like is an easier way to remove dead fish. They are really hard to see sometimes. Like a button to remove them all at once in a tank.

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#640 - 10/19/04 02:01 AM Re: Fish Tycoon Suggestions
bsuewho Offline
Newbie

Registered: 10/19/04
Posts: 1
I can't seem to make enough money to buy another tank. Was able to buy more food research then all my fish died. Growing plants seem alot easier but I hooked

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#641 - 10/19/04 12:44 PM Re: Fish Tycoon Suggestions
Diana Offline
Legendary Tester

Registered: 10/19/04
Posts: 508
I agree too that you should make more tanks available. More oraments by a reward system sounds nice.

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#642 - 10/20/04 07:00 AM Re: Fish Tycoon Suggestions
RingletBob Offline
Newbie

Registered: 10/20/04
Posts: 2
I would like to second the request to make it easier to remove dead fish. Perhaps we could integrate Dave Eaton's idea as well and have an icon with one of those old chain pull toilet flushes!

I'd also like to see an option to set alerts for when fish are about to die or need feeding.

I'm totally hooked though... [pun intended] :-D

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#643 - 10/20/04 10:41 AM Re: Fish Tycoon Suggestions
Arthur Administrator Offline
Lead Designer

Registered: 10/04/04
Posts: 2729
Loc: San Francisco
Ok, I've removed the "Trash Fish?" confirmation dialog when you are trashing dead fish. This makes it a one-drag operation, rather than drag, click, drag, click, etc...
It was a click fix, but it helps a lot.

The PPC version will have this upon release. The Palm version will have this included in the next update (no date yet!).

You know we had a flushing sound in the first beta for Palm, but it was annoying when you had to trash a number of fish.

Arthur
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Lead Designer
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#644 - 10/21/04 10:57 AM Re: Fish Tycoon Suggestions
gamefanatic Offline
Adviser

Registered: 10/21/04
Posts: 69
Loc: Mumbai, India
Love the game, but hate it when all magic fish found! What can you do next? Could we have upgrades or something new to find perhaps?

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#645 - 10/23/04 02:31 AM Re: Fish Tycoon Suggestions
jcl945 Offline
Newbie

Registered: 10/23/04
Posts: 12
This is what I think would be nice. An option to save games. Even though I do a hotsync a couple times a day. If I have to do a hard reset, I lose my game. Now I have to start over . Very addictive game though, so I shouldn't have to many problems getting back to where I was.

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#646 - 10/23/04 10:16 AM Re: Fish Tycoon Suggestions
Arthur Administrator Offline
Lead Designer

Registered: 10/04/04
Posts: 2729
Loc: San Francisco
We are starting to use a separate savegame file in our new releases (including all Pocket PC versions of the original games).

Arthur
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Lead Designer
Last Day of Work

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#647 - 10/29/04 12:12 AM Re: Fish Tycoon Suggestions
Anonymous
Unregistered


How about adding an area for user notes regarding fishes? It would be best to add it in the fish details area itself... I would like to keep better track of what breeds into what and what cross-breeds are weak and may die without exiting the game or using (gasp) a pen and paper.

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#648 - 11/08/04 12:25 PM Re: Fish Tycoon Suggestions
Anonymous
Unregistered


There are many areas with room for improvement. Especially with the Pocket PC's capabilities. I would like to see true landscape support for the Pocket PC (I own an HP IPAQ HX4705). Landscape mode coupled with additional features, as much as the Pocket PC can handle. Maybe a mode that allows you to breed fish as a hobby and is more relaxed. The capability of picking one type of fish and just breeding them amongst themselves to acquire new genetics and better fish. A friend of mine breeds betas in real life and this would be an awesome feature. I see so much potential for Fish Tycoon... something that could be expanded upon greatly. I agree with all current suggestions as well. I say use Fish Tycoon to its full potential. It's already a classic game, but it could be so much more than that. I mean, who doesn't like fish tanks? Use that potential. Limit the amount of fish and tanks available only to the space available. A 600mhz processor ought to be able to handle hundreds of fish in multiple tanks.

Thanks for listening.

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#649 - 11/08/04 10:15 PM Re: Fish Tycoon Suggestions
Freth Offline
Newbie

Registered: 11/08/04
Posts: 5
I wrote the above post. I'd like to digress a bit. I know the game can't have an infinite scope. I guess I'm overly ambitious. lol I just think Fish Tycoon has a wide appeal as a PDA game and could be expanded upon to make it the most used game on any PDA platform. These may be more ideas for a second iteration of Fish Tycoon rather than the current one. Or maybe another game based on Fish Tycoon called Fish Hobbyist or Fish Breeder. Let me explain:

* Wider variety of fish. A fuller database of fish could be very interesting. (see below for expanding on this idea)

* Maybe more capability of breeding and refining genetics of choice fish in a bid to produce the 'perfect fish'. I know this is outside the scope and goal of the current game which is to breed 7 magic fish, but imagine the possibilities of breeding virtual fish and trading/breeding them on the internet.

* Capability of trading your fish online, or provide breeding services with a fish. You could have an online fish trading community among both Palm and Pocket PC users... have it so the fish are for sale on a web site and once they're purchased they're purchased (using real in-game money) - this could be done using the game while it's on the cradle, or a small interfacing utility for the PC. Fish that are bred with also cost x-amount of $ set by the owner.

Thanks for having an open mind. Fish Tycoon is lots of fun and I'm enjoying it immensely.

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#650 - 11/09/04 06:18 AM Re: Fish Tycoon Suggestions
Arthur Administrator Offline
Lead Designer

Registered: 10/04/04
Posts: 2729
Loc: San Francisco
We love these ideas, and none are too extreme. Granted most of these _are_ indeed outside the scope of an update to Fish Tycoon, but when it is time to work on a sequel , guess where we will look for ideas?

Arthur
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Arthur
Lead Designer
Last Day of Work

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#651 - 11/11/04 03:02 AM Re: Fish Tycoon Suggestions
Kelcey Offline
Newbie

Registered: 11/10/04
Posts: 7
Loc: Illinois
It would be really cool if there was some way to compare stats from the trophy section online. I would also like to be able to beam fish through IR to my less skilled friend... I mean you Jen..lol
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#652 - 11/19/04 03:45 AM Re: Fish Tycoon Suggestions
Anonymous
Unregistered


My suggestions echo a bit from the above but
- tracking breeds
- larger tanks
- more tanks
- male and female fish .... at the moment you get fish A pregnant to fish B, take A out of isolation and put B back in its place then impregnate B with A. Hermaphrodites !?!!
- a "really fast" mode :-)

CHeers....

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#653 - 11/20/04 06:32 PM Re: Fish Tycoon Suggestions
Anonymous
Unregistered


I think I saw these posted elsewhere but I'll add them here.

I'd like to see a tank count. Like right up on the tank buttons could be a number in parenthesis of the number of live fish in that tank.

Also, the tanks seem a bit cramped and yet there are two static bars on the top and bottom of the screen. That seems like wasted space. Make the tanks bigger.

Great game! Thanks for making it.

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#654 - 11/28/04 05:42 AM Re: Fish Tycoon Suggestions
Guy Offline
Newbie

Registered: 11/28/04
Posts: 1
I would like a quick select button in every tank which select another fish from the tank every time you tap it. tHis would display the fish specifications and when you then tap the isolation tank the selected fish would be isolated. Will be much easyer to select a fish when the tank is crowded.

I suggest also a 'continue to sell ' checkbox in the selling tank. This would give the possibility to continue the selling of fish while working in the other tanks.

Finaly a question: why does feeding not cost any money?

Great simulation!

Guy

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#655 - 11/28/04 10:32 AM Re: Fish Tycoon Suggestions
Arthur Administrator Offline
Lead Designer

Registered: 10/04/04
Posts: 2729
Loc: San Francisco
Hm that's an interesting idea because it would also be a step towards getting the game onto smartphones (no touchscreen!).

Arthur
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Lead Designer
Last Day of Work

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#656 - 12/03/04 05:26 AM Re: Fish Tycoon Suggestions
HJS Offline
Newbie

Registered: 12/03/04
Posts: 1
Nice game,
I'd like to see

1. "Clickable" Parent fish to show info (ie: clicking on any of the 3 fish in the Species windows will display the Fin Fish type of that fish) - not just the name of the offspring

2. One time price modify on all fish in the selling tank (ie: i want to sell all my fish for $5 each b/c i need room quickly and i don't need the cash)

3. Tracking library of the types of fish/fin that i have encountered.

4. Enhance stat to include the fish that sold with the highest price and the price

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#657 - 12/10/04 05:20 AM Re: Fish Tycoon Suggestions
Anonymous
Unregistered


I strongly agree with the idea of being able to upgrading the game such as an option to have new set of 7 Magic Fishes (generate randomly by the game, not the default 7).

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