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#242746 - 03/11/19 12:53 PM
Re: Virtual Villagers Origins 2 for PC
[Re: LisaRae]
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Community Manager
Registered: 06/07/18
Posts: 265
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Hi Lisa! Thanks for playing the game! The Big Fish version of the game is identical to the other PC and mobile versions, except that it doesn't include optional in-app purchases; its in-game economy is adjusted to compensate for the lack of purchases, however. You can use the mobile forum to discuss the game: http://www.ldwforums.com/ubbthreads/ubbthreads.php?ubb=postlist&Board=88&page=1Also, Virtual Villagers: Origins is a mobile-only game, which is a remake of the first Virtual Villagers.
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#242768 - 03/14/19 10:59 PM
Re: Virtual Villagers Origins 2 for PC
[Re: LisaRae]
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Newbie
Registered: 05/24/08
Posts: 2
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It is very frustrating to have to wait for long periods of time to collect the tech points & lava stones!! VVO2 on PC should be on the same level as the "mobile" game. Seriously, the mobile games had to start somewhere like on PC so why not give PC the same benefits as "mobile" versions. I am so close to finishing the first chapter but have to wait on tech points to build when my population is still stuck at 26 the tech points just don't build that quickly. Please consider updating the PC version to match with the "mobile" version. Having the totems or whatever to help with increasing both tech points & lava stones would help greatly!
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#242772 - 03/18/19 07:14 PM
Re: Virtual Villagers Origins 2 for PC
[Re: ylwrose]
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Community Manager
Registered: 06/07/18
Posts: 265
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Hi there! There are many versions of the game available for PC that are matched with the mobile version - the differences you're referring to are between the paid versions, distributed by third parties, and the free-to-play versions that we support. If you wish to try a free-to-play desktop version of the game that comes with support from us, you can download it from Steam here: https://store.steampowered.com/app/949050/Virtual_Villagers_Origins_2/And from the Windows Store: https://www.microsoft.com/en-ca/p/virtual-villagers-origins-2/9pdm6gwqb6zmYou can also play the game directly in Facebook or the Facebook Gameroom app on a desktop computer: https://apps.facebook.com/villagersoriginsRegarding the paid version you're playing, there are many other ways to earn Lavastones and Tech Points apart from buying them in the Marketplace - you can earn them through random events in the game, the trading ship, exploring volcanic cracks, the Lavastone Generator, the daily reward calendar and much more!
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#242801 - 04/04/19 08:20 AM
Re: Virtual Villagers Origins 2 for PC
[Re: freelance52]
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Newbie
Registered: 03/29/19
Posts: 2
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It would be nice to have VV2 Origins on PC - remember that it was the PC gaming community who bought these games and supported you earlier in your development - so a little thought to their needs would be nice. I bought all your VV games but never play games on my phone or ipad - I like my big screen PC, my coffee, soft, comfy chair and uninterrupted time to play! I'm so with you, FreeLance52. I play VVO2 on my Android, but I really hate it. I've got old eyes and it seems a bit ageist to me to not provide availability for these games on PCs. I've bought more than my share of PC games and am always searching for more of the types of games I enjoy but they are getting fewer and fewer. If you don't cater to us, we stop playing. We stop playing and we don't introduce these fun games to our younger generation. Just think about it and do the right thing LDW programmers.
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#242803 - 04/04/19 07:45 PM
Re: Virtual Villagers Origins 2 for PC
[Re: Keegan]
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Trainee
Registered: 02/07/19
Posts: 40
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You don't really understand our concern, PC players do not want to play mobile app games that have been modified to a pc version, all the ones I have encountered in the last couple of years have been sub par and the pc players are really getting fed up with that trend in casual gaming. We want games that are made for the pc to start with.
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#242804 - 04/04/19 07:54 PM
Re: Virtual Villagers Origins 2 for PC
[Re: RudyToo]
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Community Manager
Registered: 06/07/18
Posts: 265
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Hi Rudy, thank you for your feedback. Phaedra's concern was regarding the size of the screen and making it more accessible, which was what we were addressing when porting the game to desktop computers.
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