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#239432 - 02/18/16 01:38 PM Virtual Town 0.6.0
LadyCFII Administrator Offline
Unicorn

Registered: 10/07/04
Posts: 17505
Loc: Colorado
Hi, everyone!

The latest update brings some significant bug fixes and improvements to the game (although the story won't be continued yet - we are still working on that).

This is what's new in 0.6.0:

- Significant improvements to saving and backing up game data to prevent losing game progress
- The demolition order is back to allow you to completely get rid of town features you no longer want
- Added a feature that allows you to review the days messages, in case you miss them
- Added a notification to let you know when you have planted the maximum number of crops
- Fixes an issue where food sold to the store was being reset when the game was closed instead of remaining available to the townsfolk until the next day
- The Traveler now remains in town when a server restore occurs on Sunday
- Fixes for town features not staying where you placed them
- Fix to the issue where the town would get stuck on the previous day
- Many other minor bug fixes and tweaks
_________________________
Barbara
Unicorn
Last Day of Work

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#239940 - 03/30/16 05:52 AM Re: Virtual Town 0.6.0 [Re: LadyCFII]
Whispering Oaks Offline
Trainee

Registered: 02/13/16
Posts: 39
I am glad about the message review. I sometimes forget where I am supposed to find something for the mayoral duties, or accidentally click the speech bubble away before I have really read what the secretary tells me.

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#239988 - 04/04/16 05:19 PM Re: Virtual Town 0.6.0 [Re: Whispering Oaks]
yotagimlet Offline
Newbie

Registered: 02/29/16
Posts: 7
My game is stuck on yesterday. Any suggestions?

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#239990 - 04/04/16 08:54 PM Re: Virtual Town 0.6.0 [Re: yotagimlet]
Aviatrix Offline
Consigliere

Registered: 06/20/13
Posts: 309
Hi yotagimlet. Make sure you're running the newest version, which I think is 0.6.7. (I mention this since you posted in the 0.6.0 announcement thread.)

Quoting from a different topic in this forum, Kathy the lead beta tester said, "It also helps to make sure that you have an active internet connection (WiFi or Cellular) before you open VT for the first time each day. Even though the game can be played offline, it needs to touch the server each day."

That has always been the culprit when I've had a day get stuck.

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#239991 - 04/05/16 12:05 AM Re: Virtual Town 0.6.0 [Re: Aviatrix]
yotagimlet Offline
Newbie

Registered: 02/29/16
Posts: 7
Thanks for replying, Aviatrix. I posted here because I did not see a thread for 0.6.7, but it is the version I am using. I Wi-Fi every morning, including this morning, but the day did not change. Not the first time this has happened, tho. Hopefully, it will change tomorrow.

Thanks again,
Yotagimlet

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#239996 - 04/05/16 11:59 AM Re: Virtual Town 0.6.0 [Re: yotagimlet]
yotagimlet Offline
Newbie

Registered: 02/29/16
Posts: 7
It didn't change this morning either. I'm really hoping I don't have to start all over. shocked

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#240012 - 04/05/16 10:45 PM Re: Virtual Town 0.6.0 [Re: yotagimlet]
Xay Administrator Offline
Customer Support Director

Registered: 02/18/07
Posts: 2222
Loc: Colorado, US
Yota, you might want to go ahead and submit a support request using the link in my signature. We can certainly investigate this and work on some things that might help you.
_________________________
Heather
Customer Support Director
Last Day of Work
LDW Help Center
Submit a Support Request

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#240013 - 04/05/16 11:19 PM Re: Virtual Town 0.6.0 [Re: Xay]
yotagimlet Offline
Newbie

Registered: 02/29/16
Posts: 7
Thanks, Xay. I'll send request if no change tomorrow morning.

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#240018 - 04/06/16 12:09 PM Re: Virtual Town 0.6.0 [Re: yotagimlet]
yotagimlet Offline
Newbie

Registered: 02/29/16
Posts: 7
Yay! New day! Funny thing is, the residents keep asking the mayor where he's been, lol.

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#240027 - 04/06/16 04:58 PM Re: Virtual Town 0.6.0 [Re: yotagimlet]
Xay Administrator Offline
Customer Support Director

Registered: 02/18/07
Posts: 2222
Loc: Colorado, US
Fantastic smile
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Heather
Customer Support Director
Last Day of Work
LDW Help Center
Submit a Support Request

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#240704 - 07/18/16 11:44 PM Re: Virtual Town 0.6.0 [Re: Xay]
VirtuallyMe Offline
Expert

Registered: 04/04/16
Posts: 112
Any way we can add townie requests to the review/task screen? Sometimes they ask for a tower or some such thing & I forget what they said from the time they told me to the time I make it back to the town hall

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#240706 - 07/19/16 05:44 AM Re: Virtual Town 0.6.0 [Re: VirtuallyMe]
tygerkittn Offline
Expert

Registered: 01/19/16
Posts: 116
There's a "review mayor's messages" button that does absolutely nothing but remind you there's a lottery ('cause that pop up reminder interrupting the game isn't nearly enough!)
I'd love to see townie requests and who's been fed and how many apples were sold and who asked for what favor on that useless message screen.

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#240709 - 07/19/16 03:17 PM Re: Virtual Town 0.6.0 [Re: tygerkittn]
LadyCFII Administrator Offline
Unicorn

Registered: 10/07/04
Posts: 17505
Loc: Colorado
This is an old topic, and a lot of changes have been made to the game since 0.6.0. The current version of Virtual Town, as of today, is 0.7.9, which does display any favor requests that you have from the townsfolk in the Task Review (tap the exclamation point icon above the cornucopia):



Attachments
Favor.PNG


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Barbara
Unicorn
Last Day of Work

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#240712 - 07/19/16 05:53 PM Re: Virtual Town 0.6.0 [Re: VirtuallyMe]
MissKathy Administrator Offline
Lead Tester

Registered: 06/07/09
Posts: 1253
Loc: California (USA)
Originally Posted By: VirtuallyMe
Any way we can add townie requests to the review/task screen? Sometimes they ask for a tower or some such thing & I forget what they said from the time they told me to the time I make it back to the town hall

Hello VirtuallyMe. When a townie walks up to my mayor saying how lovely it would be if the town had a certain Town Upgrade again (different than a favor request, so there's no icon over their head), I usually take a screenshot of the suggestion, in case I get sidetracked and may not remember later what it was that they suggested. grin

If it's something you'd really like to see added to the game then you should really post your suggestion in the Virtual Town Suggestions thread in the Developer Feedback Forum (sorry to sound like a broken record). Otherwise it's likely to get buried in the current thread. smile
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Kathy
Lead Tester
Last Day of Work

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#240715 - 07/20/16 12:53 AM Re: Virtual Town 0.6.0 [Re: MissKathy]
VirtuallyMe Offline
Expert

Registered: 04/04/16
Posts: 112
Thanks for the reminder MissKathy. I have been there & posted here on an impulse

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#241270 - 02/12/17 11:53 PM Re: Virtual Town 0.6.0 [Re: Xay]
Froya Offline
Newbie

Registered: 04/15/11
Posts: 5
Loc: UK
Does actually anybody play this?
Having played all the game from LWD this is poorly.

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#241390 - 04/04/17 10:05 PM Re: Virtual Town 0.6.0 [Re: Froya]
Erparus Offline
Newbie

Registered: 01/10/17
Posts: 5
I do. But I will admit that waiting for the next update is getting tiresome. I understand that LDW has a small staff, and that they have several projects going, but this one is so much better graphically, yet neglected frown

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#241391 - 04/05/17 01:27 AM Re: Virtual Town 0.6.0 [Re: Erparus]
eyeshigh Offline
Senior Uber-Member

Registered: 09/22/06
Posts: 1709
Loc: Houston, TX
I'm playing it. There are aspects I really do like, and parts that I don't enjoy as much. I am currently trying to figure out the plant cross breeding mechanics.
_________________________
Why is it that if someone tells you that there are 1 billion stars in the universe you will believe them,
but if they tell you a wall has wet paint you will have to touch it to be sure?

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#241393 - 04/05/17 08:28 PM Re: Virtual Town 0.6.0 [Re: eyeshigh]
Erparus Offline
Newbie

Registered: 01/10/17
Posts: 5
IF you want help, there's a thread that has a pdf chart to help. But it also gives you answers so don't look if you want the challenge haha

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#241396 - 04/05/17 11:32 PM Re: Virtual Town 0.6.0 [Re: Erparus]
eyeshigh Offline
Senior Uber-Member

Registered: 09/22/06
Posts: 1709
Loc: Houston, TX
I'm sure I'll resort to that in a week or so, but right now I'm enjoying the challenge!
_________________________
Why is it that if someone tells you that there are 1 billion stars in the universe you will believe them,
but if they tell you a wall has wet paint you will have to touch it to be sure?

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#241841 - 12/14/17 07:20 PM Re: Virtual Town 0.6.0 [Re: eyeshigh]
poofy Offline
Expert

Registered: 03/08/08
Posts: 115
Loc: Kentucky
Do we have a date for the update and will this include new items to build a more sections to explore

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#241980 - 02/08/18 07:10 PM Re: Virtual Town 0.6.0 [Re: Erparus]
JWStargazer Offline
Newbie

Registered: 01/10/18
Posts: 5
Loc: Texas/USA
Where is the pdf chart at? I would like to see it, please!

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