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#239432 - 02/18/16 01:38 PM
Virtual Town 0.6.0
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Unicorn
Registered: 10/07/04
Posts: 17509
Loc: Colorado
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Hi, everyone!
The latest update brings some significant bug fixes and improvements to the game (although the story won't be continued yet - we are still working on that).
This is what's new in 0.6.0:
- Significant improvements to saving and backing up game data to prevent losing game progress - The demolition order is back to allow you to completely get rid of town features you no longer want - Added a feature that allows you to review the days messages, in case you miss them - Added a notification to let you know when you have planted the maximum number of crops - Fixes an issue where food sold to the store was being reset when the game was closed instead of remaining available to the townsfolk until the next day - The Traveler now remains in town when a server restore occurs on Sunday - Fixes for town features not staying where you placed them - Fix to the issue where the town would get stuck on the previous day - Many other minor bug fixes and tweaks
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Barbara Unicorn Last Day of Work
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#239940 - 03/30/16 05:52 AM
Re: Virtual Town 0.6.0
[Re: LadyCFII]
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Trainee
Registered: 02/13/16
Posts: 39
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I am glad about the message review. I sometimes forget where I am supposed to find something for the mayoral duties, or accidentally click the speech bubble away before I have really read what the secretary tells me.
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#239988 - 04/04/16 05:19 PM
Re: Virtual Town 0.6.0
[Re: Whispering Oaks]
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Newbie
Registered: 02/29/16
Posts: 7
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My game is stuck on yesterday. Any suggestions?
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#239991 - 04/05/16 12:05 AM
Re: Virtual Town 0.6.0
[Re: Aviatrix]
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Newbie
Registered: 02/29/16
Posts: 7
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Thanks for replying, Aviatrix. I posted here because I did not see a thread for 0.6.7, but it is the version I am using. I Wi-Fi every morning, including this morning, but the day did not change. Not the first time this has happened, tho. Hopefully, it will change tomorrow.
Thanks again, Yotagimlet
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#240013 - 04/05/16 11:19 PM
Re: Virtual Town 0.6.0
[Re: Xay]
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Newbie
Registered: 02/29/16
Posts: 7
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Thanks, Xay. I'll send request if no change tomorrow morning.
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#240018 - 04/06/16 12:09 PM
Re: Virtual Town 0.6.0
[Re: yotagimlet]
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Newbie
Registered: 02/29/16
Posts: 7
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Yay! New day! Funny thing is, the residents keep asking the mayor where he's been, lol.
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#240706 - 07/19/16 05:44 AM
Re: Virtual Town 0.6.0
[Re: VirtuallyMe]
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Expert
Registered: 01/19/16
Posts: 116
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There's a "review mayor's messages" button that does absolutely nothing but remind you there's a lottery ('cause that pop up reminder interrupting the game isn't nearly enough!) I'd love to see townie requests and who's been fed and how many apples were sold and who asked for what favor on that useless message screen.
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#240712 - 07/19/16 05:53 PM
Re: Virtual Town 0.6.0
[Re: VirtuallyMe]
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Lead Tester
Registered: 06/07/09
Posts: 1256
Loc: California (USA)
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Any way we can add townie requests to the review/task screen? Sometimes they ask for a tower or some such thing & I forget what they said from the time they told me to the time I make it back to the town hall Hello VirtuallyMe. When a townie walks up to my mayor saying how lovely it would be if the town had a certain Town Upgrade again (different than a favor request, so there's no icon over their head), I usually take a screenshot of the suggestion, in case I get sidetracked and may not remember later what it was that they suggested. If it's something you'd really like to see added to the game then you should really post your suggestion in the Virtual Town Suggestions thread in the Developer Feedback Forum (sorry to sound like a broken record). Otherwise it's likely to get buried in the current thread.
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Kathy Lead Tester Last Day of Work
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#241391 - 04/05/17 01:27 AM
Re: Virtual Town 0.6.0
[Re: Erparus]
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Senior Uber-Member
Registered: 09/22/06
Posts: 1709
Loc: Houston, TX
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I'm playing it. There are aspects I really do like, and parts that I don't enjoy as much. I am currently trying to figure out the plant cross breeding mechanics.
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Why is it that if someone tells you that there are 1 billion stars in the universe you will believe them, but if they tell you a wall has wet paint you will have to touch it to be sure?
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#241393 - 04/05/17 08:28 PM
Re: Virtual Town 0.6.0
[Re: eyeshigh]
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Newbie
Registered: 01/10/17
Posts: 5
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IF you want help, there's a thread that has a pdf chart to help. But it also gives you answers so don't look if you want the challenge haha
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#241396 - 04/05/17 11:32 PM
Re: Virtual Town 0.6.0
[Re: Erparus]
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Senior Uber-Member
Registered: 09/22/06
Posts: 1709
Loc: Houston, TX
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I'm sure I'll resort to that in a week or so, but right now I'm enjoying the challenge!
_________________________
Why is it that if someone tells you that there are 1 billion stars in the universe you will believe them, but if they tell you a wall has wet paint you will have to touch it to be sure?
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#241841 - 12/14/17 07:20 PM
Re: Virtual Town 0.6.0
[Re: eyeshigh]
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Expert
Registered: 03/08/08
Posts: 115
Loc: Kentucky
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Do we have a date for the update and will this include new items to build a more sections to explore
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