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#242421 - 12/26/18 10:03 AM Ideas for a sequel to VVO2 or a big update to VO2
DcD2510 Offline
Newbie

Registered: 04/19/16
Posts: 20
I would really like to post my ideas for Virtual Villagers here, if this isn't the right place can this be moved to the appropriate place. Thanks.

1. Improved scenery Graphics.
2. More social interactions. For example, if I drop one villager onto another maybe give options in a little menu or something to choose from, where Villagers can be nice, mean, romantic. Maybe introduce a chemistry bar.
3. Allow us to marry our Villagers.
4. Allow us to send our Villagers to bed in huts and give them needs, such as Sleep, Hunger, Thirst, Social.
5. A Bigger island or allow us to explore more in later chapters.

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#242424 - 12/28/18 03:03 AM Re: Ideas for a sequel to VVO2 or a big update to VO2 [Re: DcD2510]
Belsymne Offline
Newbie

Registered: 11/17/18
Posts: 9
So, the Sims in villager format? LOL
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Belsymne

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#242447 - 01/09/19 06:35 AM Re: Ideas for a sequel to VVO2 or a big update to VO2 [Re: Belsymne]
Happy Birthday mamachi Offline
Newbie

Registered: 02/15/07
Posts: 10
Loc: Denmark
In my opinion Virtual Villagers should not be a "The sims" game. It is other things that made this game special and fun to play.

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#242529 - 01/30/19 10:42 AM Re: Ideas for a sequel to VVO2 or a big update to VO2 [Re: mamachi]
DcD2510 Offline
Newbie

Registered: 04/19/16
Posts: 20
The idea isn't to make it like The Sims exactly, but just give us more to do when we don't want to do puzzles or when something is crafting.

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