It's funny how many ideas we can come up with to "improve" on a pretty perfect game to start with, but I have some myself.
1. My first and biggest is the length of time (24 hours) it takes new seeds to appear in the supply room. If you (by this I guess I mean butterfingers me!) accidentally trash your last plant (no seed left) or sell it, etc., it's hard enough to keep shelling out the bucks to hopefully play the seed lottery and get another (but part of the game and necessary fun), but I'm trying to play methodically and not get off on tangents, so waiting 24 hours to even TRY for that seed is a bit excessive, maybe? So, if we have the bucks, can we spend 'em quicker than once every 24 hours?
2. No seeds that look alike. This just drives me crazy, especially when it's a cross that you haven't planted yet to see what the final plant is. If they have to look alike, then they should be "labeled" - all seeds have names.
3. Selling in the nursery to continue in the background, please.
4. A button that will allow you to change options without messing up where you were in the nursery would help immensely - or being able to go to the menu and come back with things as they were when you left.
5. Expanded breeding history (as in FT) would be ducky!
6. Seed pull-down that shows names of plants, not just pix.
Now, this isn't hurrying my game along, and certainly isn't using cheats, but it is closer to how I'd run a "real" nursery. Anything to allow organization - I'm all for!
Looking forward to PT2 for Windows and I've only found 2 MPs yet! lol
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Jen
Forever ends when time erases memories...