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#9150 - 04/29/05 03:39 PM Training and status questions
kelly Offline
Newbie

Registered: 04/28/05
Posts: 15
Here are some skill and status related questions from me...

If a villager has mastered in one particular skill, should I keep him/her at it or should take him/her to master in someting else instead? And if I leave a Master Scientist doing research, will that accumulate more points than if I switch to just an adept or trainee scientist?

Is there a maximum age for breeding, and is it the same for men and women?

What does "elderly" status mean/do? If a villager is in that status, is there any way to help him?

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#9151 - 04/29/05 03:52 PM Re: Training and status questions
tigger4will Offline
Master

Registered: 04/13/05
Posts: 666
Loc: Texas
wow, that's a lot of questions!!
If I have a master in something, I like him to have two skills in case I need them somewhere else. It doesn't hurt to have more than one skill.
I know a master farmer collects more food points (when he catches crabs), but I'm honestly not sure if a master scientist makes more tech points....
There is no max age for breeding.... they'll breed until they die.
Elderly just means they are running into thier golden age. I tend to put the older ones on easier jobs so they stick around longer.

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#9152 - 04/29/05 04:07 PM Re: Training and status questions
kelly Offline
Newbie

Registered: 04/28/05
Posts: 15
"by easier jobs", do you mean researching?

Currently I have 6 adults and 2 kids in the village, the adults are in their early 40's, and the older kid is about 11. So I have been wondering if I should add more kids into the village at this point.

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#9153 - 04/29/05 04:08 PM Re: Training and status questions
LadyCFII Administrator Offline
Unicorn

Registered: 10/07/04
Posts: 17515
Loc: Colorado
Master scientists will produce more research points than less skilled scientists, so if you need lots of research points for the higher tech levels, it's better to keep your master scientists at the research table.
_________________________
Barbara
Unicorn
Last Day of Work

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#9154 - 04/29/05 04:10 PM Re: Training and status questions
tigger4will Offline
Master

Registered: 04/13/05
Posts: 666
Loc: Texas
Quote:

"by easier jobs", do you mean researching?

Currently I have 6 adults and 2 kids in the village, the adults are in their early 40's, and the older kid is about 11. So I have been wondering if I should add more kids into the village at this point.




I only start adding more kids, when I know there is plenty of food (the kids eat just as much as the adults do!)

An easier job would be researching. They can get injured on the job while harvesting and building!

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#9155 - 04/29/05 04:14 PM Re: Training and status questions
kelly Offline
Newbie

Registered: 04/28/05
Posts: 15
Humm... plenty of food... what counts as "plenty of food" for a village of 8?

And how about Healing? Is that something worth spending time on training or should I just wait 'til someone's sick and gain it that way??

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#9156 - 04/29/05 04:17 PM Re: Training and status questions
tigger4will Offline
Master

Registered: 04/13/05
Posts: 666
Loc: Texas
Any time the food bin is approx. over 400+ food, the villagers don't stress so much about it. I always try to have much more than that if possible.

I like to have at least one villager have some healing ability. They will learn as they heal, but they will take less time doing it if they are really adept. My masters seem to make them "more" well then the non-masters.

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#9157 - 04/29/05 04:21 PM Re: Training and status questions
kelly Offline
Newbie

Registered: 04/28/05
Posts: 15
It seems that my villagers are watering/planting/harvesting from one area only, when will they start reaching to other parts and plant crops in more than one area? Or will they ever do that?

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#9158 - 04/29/05 04:22 PM Re: Training and status questions
TheVillageIdiot Offline
Sage

Registered: 04/13/05
Posts: 2638
Loc: Island of Isola
Quote:

It seems that my villagers are watering/planting/harvesting from one area only, when will they start reaching to other parts and plant crops in more than one area? Or will they ever do that?




They only have one field to work in,
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#9159 - 04/29/05 04:33 PM Re: Training and status questions
kelly Offline
Newbie

Registered: 04/28/05
Posts: 15
Only one field? What about that one field where they keep "trying to water"? The one with dead flowers.

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#9160 - 04/29/05 04:46 PM Re: Training and status questions
TheVillageIdiot Offline
Sage

Registered: 04/13/05
Posts: 2638
Loc: Island of Isola
That is a filed, but they will not grow crops. If the status windows say, "trying to water field", drag them to do something more productive. Once you find another source of water somewhere, then let them water. It will say Water filed. OK
_________________________
The VI

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#9161 - 04/29/05 04:49 PM Re: Training and status questions
kelly Offline
Newbie

Registered: 04/28/05
Posts: 15
What will that field grow if they don't grow crops? And why would villager water it if it doesn't grow crops?

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#9162 - 04/29/05 05:10 PM Re: Training and status questions
tigger4will Offline
Master

Registered: 04/13/05
Posts: 666
Loc: Texas
That is a special area that you will figure out later.... however, warren is right, there is only one field that produces food.

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#9163 - 04/29/05 06:39 PM Re: Training and status questions
JustAGirl Offline
Master

Registered: 04/10/05
Posts: 470
Loc: New York
As Warren said until they find the other water source keep them off water the dead flower field because it just wastes their time. Once it says they're actually WATERING, not just trying, the field you'll see some cool stuff after a bit of TLC on the field. It's worth the wait in my opinion One of the little LDW puzzles/prizes in the game!
_________________________
Rebecca
*-*-*

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#9164 - 04/29/05 09:54 PM Re: Training and status questions
treefern Offline
Guru

Registered: 02/17/05
Posts: 885
Loc: Adelaide, Australia
Kelly, there are lost of things that your villagers do that seem to be a waste of time, but if you try to remember them for later, then you may start unlocking more secrets. I remember seeing someone say during testing that letting the villagers go off and have a break from their tasks, could be a good thing.....lets them have a bit of a recharge.

I haven't actually worked out if this is true, but I like the sound of it, so I let them have a bit of fun as well occaisonally

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