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#9005 - 04/28/05 09:30 AM After 12 puzzles solved. What are you doing now?
ter Offline
Newbie

Registered: 04/23/05
Posts: 2
It seems that no target now...
Restart the game?
Or let the game keep running?

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#9006 - 04/28/05 10:04 AM Re: After 12 puzzles solved. What are you doing now?
LadyCFII Administrator Offline
Unicorn

Registered: 10/07/04
Posts: 17515
Loc: Colorado
The game is open-ended, so if you've solved all the puzzles, you can still continue your current game. Or, you can start over and see how efficiently you can solve all the puzzles, or try a new approach (like seeing how close you can be to disaster and still keep your villagers from dying - for those who like a little extra boost of adrenaline)!
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Barbara
Unicorn
Last Day of Work

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#9007 - 04/28/05 10:51 AM Re: After 12 puzzles solved. What are you doing now?
TheVillageIdiot Offline
Sage

Registered: 04/13/05
Posts: 2638
Loc: Island of Isola
Or how about putting it on the hard setting? I’m going for game three with normal setting. I have yet seen all of the events happen, so I’m going for that as well.
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The VI

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#9008 - 04/29/05 03:49 AM Re: After 12 puzzles solved. What are you doing now?
Polly Offline
Newbie

Registered: 04/27/05
Posts: 2
I'm kinda disappointed that the game just goes on and on...

Was expecting some kinda fireworks or something at the end! (Or that there would be some kinda end.)

Oh well, now to try it on HARD Setting.



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#9009 - 04/29/05 07:06 AM Re: After 12 puzzles solved. What are you doing now?
treefern Offline
Guru

Registered: 02/17/05
Posts: 885
Loc: Adelaide, Australia
There have been many ideas given to LDW on possible extensions to the game. I'm sure we all have our fingers crossed that some of these will be used in the future

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#9010 - 04/29/05 06:46 PM Re: After 12 puzzles solved. What are you doing no
JustAGirl Offline
Master

Registered: 04/10/05
Posts: 470
Loc: New York
They should all get on a ship with a sailor named Gilligan and wind up marooned somewhere new with all new challenges and ways of earning things!!!
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Rebecca
*-*-*

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#9011 - 04/29/05 07:08 PM Re: After 12 puzzles solved. What are you doing no
LadyCFII Administrator Offline
Unicorn

Registered: 10/07/04
Posts: 17515
Loc: Colorado
That would be fun! Let's all beg Arthur for add-ons or a sequel!
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Barbara
Unicorn
Last Day of Work

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#9012 - 04/29/05 07:16 PM Re: After 12 puzzles solved. What are you doing no
JustAGirl Offline
Master

Registered: 04/10/05
Posts: 470
Loc: New York
Or the GC could grow up to be a huge tyrant and you must defeat him in new puzzles to regain control of the food supply!!


OOOORRRR a big MONSTER comes out of the cave and you must research ways to ship it off the island!! Yeah, that's it!!
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Rebecca
*-*-*

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#9013 - 04/29/05 07:19 PM Re: After 12 puzzles solved. What are you doing no
tigger4will Offline
Master

Registered: 04/13/05
Posts: 666
Loc: Texas
i kinda like that second one....

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#9014 - 04/29/05 08:06 PM Re: After 12 puzzles solved. What are you doing no
spaceman Offline
Trainee

Registered: 11/01/04
Posts: 47
Sounds like someone's stumbled upon TV-Land (either that or the "classics" section of Blockbuster) .

Anyway...I was thinking more along the lines of some sort of closure for the past inhabitants of the island. For me, the little pictures in the cave just weren't enough and I'm still pretty curious about their civilization as a whole-I mean, a tribe that use to holster both the magic fish and the magic plants, and that also use to live on the epic magical island of Isola? Actually, I was kind of expecting this to be some sort of grand finale for the Isola series where we would find out everything-basically, what makes all of them magical and any history that could be thrown in there, not 'they went...bye-bye'.

Heck, I'm still wondering where the water for the creek keeps flowing from and what in the world is beyond those plant and rock walls. AAAHHHHHHHHH!
...
Well, I would have to say that the writers & developers did a heck of a job making me want more. I just hope that they won't leave me this way. Luckily, they can still do something with this with an add-on.

Well, that's just how I feel. Does everybody else feel this way too or am I all alone?
-spaceman

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#9015 - 04/30/05 12:10 PM Re: After 12 puzzles solved. What are you doing no
JustAGirl Offline
Master

Registered: 04/10/05
Posts: 470
Loc: New York
I was just being goofy I'm definitely curious too about what's beyond the trees and rock wall, etc. It'd be cool to incorporate magic plants/fish into the story! Like, with more research they could plant things that were magical and could extend lives or build up skills or whatever. I'd be happy if an add on let them wander through the trees to a new area for housing and adventure! I'm definitely keeping my fingers crossed for some additions to the game - right now I'm happy to try different strategies and difficulty levels but in the future it'd rock my socks to see the island "grow" for my little people!
_________________________
Rebecca
*-*-*

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#9016 - 04/30/05 05:47 PM Re: After 12 puzzles solved. What are you doing no
spaceman Offline
Trainee

Registered: 11/01/04
Posts: 47
Well, the magical lagoon is where the fish came from and the garden is where the plants came from. Actually, one of the events that I encountered was that one of the magic fish was found and that it increased the tech catagory that it corresponded to. So, maybe there is also a "magic plant" event as well.

I'm also going to try out different strategies and time-trials, but mostly, I just want to know more about the island. I NEED CLOSURE!
-spaceman

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#9017 - 05/02/05 02:19 AM Re: After 12 puzzles solved. What are you doing no
heathermari Offline
Newbie

Registered: 04/24/05
Posts: 6
Loc: Cleveland, Ohio
I like the idea of expanding the island. Maybe make this some kind of SimWorld? Now that we have our little people functioning at a pre-industrial level, let's up the ante and let them create a higher level of civilization. They could then set up trade routes and cash flow by selling their fishies and flowers to special nurseries and aquariums. Gee, doesn't this sound familiar?

Let's call it VillageSim Tycoon!
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Who needs a laptop when you have a Palm?

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#9018 - 05/02/05 05:57 AM Re: After 12 puzzles solved. What are you doing no
JustAGirl Offline
Master

Registered: 04/10/05
Posts: 470
Loc: New York
Lol - an excellent notion!
_________________________
Rebecca
*-*-*

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#9019 - 05/02/05 03:49 PM Re:After 12 puzzles solved.What are you doing now?
spaceman Offline
Trainee

Registered: 11/01/04
Posts: 47
That would be great! And maybe they can connect your progress in FT and/or PT into VS so that when you "save Isola" in one of those tycoons, something would happen in VS?!?
-spaceman

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#9020 - 05/02/05 04:21 PM Re: After 12 puzzles solved. What are you doing no
suze1112 Offline
Newbie

Registered: 04/22/05
Posts: 2
After finishing the game and restarting a few times, I wish there would be a pop up telling me that I solved all the puzzles. I just don't get that feeling of acomplishment at the end of the game, although I enjoy the game. Add-ons would be great!

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#9021 - 05/02/05 08:02 PM Re: After 12 puzzles solved. What are you doing no
foodleking Offline
Expert

Registered: 04/30/05
Posts: 176
Loc: So Cal
Yes! Yes! Yes! Add-ons galore! Yes!
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#9022 - 05/02/05 11:31 PM Re: After 12 puzzles solved. What are you doing no
spaceman Offline
Trainee

Registered: 11/01/04
Posts: 47
I hear ya.
-spaceman

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