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#9015 - 04/30/05 12:10 PM Re: After 12 puzzles solved. What are you doing no
JustAGirl Offline
Master

Registered: 04/10/05
Posts: 470
Loc: New York
I was just being goofy I'm definitely curious too about what's beyond the trees and rock wall, etc. It'd be cool to incorporate magic plants/fish into the story! Like, with more research they could plant things that were magical and could extend lives or build up skills or whatever. I'd be happy if an add on let them wander through the trees to a new area for housing and adventure! I'm definitely keeping my fingers crossed for some additions to the game - right now I'm happy to try different strategies and difficulty levels but in the future it'd rock my socks to see the island "grow" for my little people!
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Rebecca
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#9016 - 04/30/05 05:47 PM Re: After 12 puzzles solved. What are you doing no
spaceman Offline
Trainee

Registered: 11/01/04
Posts: 47
Well, the magical lagoon is where the fish came from and the garden is where the plants came from. Actually, one of the events that I encountered was that one of the magic fish was found and that it increased the tech catagory that it corresponded to. So, maybe there is also a "magic plant" event as well.

I'm also going to try out different strategies and time-trials, but mostly, I just want to know more about the island. I NEED CLOSURE!
-spaceman

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#9017 - 05/02/05 02:19 AM Re: After 12 puzzles solved. What are you doing no
heathermari Offline
Newbie

Registered: 04/24/05
Posts: 6
Loc: Cleveland, Ohio
I like the idea of expanding the island. Maybe make this some kind of SimWorld? Now that we have our little people functioning at a pre-industrial level, let's up the ante and let them create a higher level of civilization. They could then set up trade routes and cash flow by selling their fishies and flowers to special nurseries and aquariums. Gee, doesn't this sound familiar?

Let's call it VillageSim Tycoon!
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#9018 - 05/02/05 05:57 AM Re: After 12 puzzles solved. What are you doing no
JustAGirl Offline
Master

Registered: 04/10/05
Posts: 470
Loc: New York
Lol - an excellent notion!
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Rebecca
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#9019 - 05/02/05 03:49 PM Re:After 12 puzzles solved.What are you doing now?
spaceman Offline
Trainee

Registered: 11/01/04
Posts: 47
That would be great! And maybe they can connect your progress in FT and/or PT into VS so that when you "save Isola" in one of those tycoons, something would happen in VS?!?
-spaceman

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#9020 - 05/02/05 04:21 PM Re: After 12 puzzles solved. What are you doing no
suze1112 Offline
Newbie

Registered: 04/22/05
Posts: 2
After finishing the game and restarting a few times, I wish there would be a pop up telling me that I solved all the puzzles. I just don't get that feeling of acomplishment at the end of the game, although I enjoy the game. Add-ons would be great!

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#9021 - 05/02/05 08:02 PM Re: After 12 puzzles solved. What are you doing no
foodleking Offline
Expert

Registered: 04/30/05
Posts: 176
Loc: So Cal
Yes! Yes! Yes! Add-ons galore! Yes!
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#9022 - 05/02/05 11:31 PM Re: After 12 puzzles solved. What are you doing no
spaceman Offline
Trainee

Registered: 11/01/04
Posts: 47
I hear ya.
-spaceman

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