Originally Posted By: arnie
...with the bad ones, although they sometimes cause a flurry of activity, the effects don't last too long, and can in some cases actually be beneficial.

For instance, a sudden outbreak of sickness can mean you are kept busy healing the villagers, but it helps to advance the doctors' skills. When I've had all my food wiped out I've had to pile all the working villagers, whatever their skill, into the ocean to fish, and drag any that walked out without a catch back in again. Although it meant I was busy for a while, it meant that every villager had at least some training in farming, which made it easier when things later returned to normal.
That's true. In fact the worst gong event I've had was a "good" one: Gong grants life. It made my old people 10 years younger, they didn't die for a long time; meanwhile no babies could be born, the existing children grew up, and for about 10 "years" I had no new children at all for picking up collectibles.