I have several games that I check the status on a rgeular basis. Add wood to the fire (or rebuild the fire), make sure that there is enough food, check on an sick villagers, check on parenting status (if the population is under the maximum), ring the gong, etc. All pretty normal.

However one day, when I checked on one village, I discovered that it wasn't at my maximum. I had a male Master Parent, so why were there no babies? To my surprise, I only had 11 villagers under the age of 50! Four of them were female, but none were at least 18! \:o

A previous Baby Boom (possibly when I finished the beetle and pebble collections within minutes of each other) gave me [b]lots[b] of babies all the same age, and now they were all middle-aged. A few more kids were born, but there weren't enough "deaths" to make room for more.

I checked back later when the two older girls were over 18, and made sure that they started on their "parenting" career. But even more of the eldery had died in the mean time (my population was now in the 50s), and they only had one kid each.

This morning, the two younger girls have reached parenting age, so now there are four mamas, but the population was down to 43. \:\(

I'm sure that the village will recover, and at least this time, there might not be to large of a Baby Boom, but this was an Event that was now specifically programmed into the game.
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Isola is a magic island! All sorts of strange things can happen, and often do happen. -- arnie