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What I would like to see is the GC actually grow up, do fewer parties, and choose a profession (or randomly go about doing whatever needs doing, healing folks, gathering mushrooms, whatever). And either make the GC mortal, or increase the number of events that can kill him. Then the village would have to come up with a replacement every so often.




I agree with this suggestion!

I have another that I've been thinking about.

Every so often I see "A villager feels better after eating."

Someone suggested changing that so you see the villager's name, i.e. "Unagi feels better after eating." (Of course that might not help if you have multiple Unagis...)

I'd also like to see that, but also more "village announcements":

Chiko was injured at the Research Table
Tuna just gave birth
Today is City's naming day (i.e. when her mother is no longer nursing her)
Tofu can now help with Village activities (i.e. when he turns 14)
Obi has become a Master Builder
Zen weakens due to old age
The Village mourns as Gin passes away

I believe that this will make it more interesting as people play because they see more activities happening and then can go and find that village to see what changed, or to help them if needed (find a healer or bring them to the well of food bin.)

There should also be a button on the screen to view the "news log" of the entire village (just the important stuff, I don't mean all of the entries that are in the text log) and if on a villager detail screen see any entries for that villager. The grave stone should also show the villager's life story.

And two more things while post the above:

1) We should be able to rename the Village from Isola if we want (and the name appear in the above news.)
2) The grave yard should show the *last* 50 villages (if it doesn't increase) but with an option that players can save important Village leaders (i.e. the initial villagers, the master healer that saved all the kids from small pox, GC's mom, etc.)
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Isola is a magic island! All sorts of strange things can happen, and often do happen. -- arnie