I agree with adding more plants, but could we find more whenever we purchase more exploring, for instance? I also like the idea of children learning to collect on their own. Anything that is new to the child, he/she would have to be picked up and taken to it, but once it is repeated, the child would learn what it is and get it automatically.
We have fish, which have a certain point, and crabs that are more points. Mushrooms and red mushrooms. How about cocounts, berries, or whatever and maybe golden cocounts and white berries for higher points? Only the master can harvest them...
Yes, yes! More tasks for the children, more interaction of adults and children. Maybe have the pre-teens babysit and gain parenting skills?
Definitely more puzzles. Not necessarily harder, but more! I love these games!!!
Can we have a "penalty box" for those villagers who won't learn anything despite all the prodding you do? Instead of killing them off with stew, we can put them in detention, prison, or whatever for not contributing to the welfare of the tribe? They could be tasked with cooking for the tribe (like KP in the military?)or maybe they could do the laundry!