It would be neat to have more of a strategy game aspect as far as instead of everything being predefined, you could build houses where you wanted as long as the plot was available, maybe build a church, or a food warehouse to raise the limit (if there is one) and other small buildings without getting too involved. Perhaps train a priest at the church to walk around and raise the moral of the villagers who are "complaining" or other of their negative behaviors. Maybe an outhuose area or something so they dont all have to pee on the pretty flowers. Even if you had to increase the map size, you could easily scroll a little in x and y directions. Maybe you could have a lumber and stone store for when you have to make your buildings so you can have new classes of woodcutters and masons who stock the warehouse so when the time comes to upgrade you have the right supplies, but of course youd start with enough to last awhile when the game began. All neat ideas i could go on forever. Whats everyone else think?
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Village Monk
"There's no place like 127.0.0.1"