Wow, everybody has really great ideas. I already posted some of my ideas on another thread but thought I would echo them here just for fun.
I like the idea of weather and seasons in moderation. Seasons could add to or take from jobs (gathering new vegetation in warm or clearing snow in cold).
I liked the idea of dim night but villagers could still work and this would add to jobs skills like elder/ guardian you know, some kind of security.
I would like to be able to enter the huts. Inside you could have puzzles or tasks. It would also add to visual diversity ... something new to look at. Also, for nursing mothers it could be away to add skill by fixing a nursery or something.
Trips through the jungle or at least beyond the borders of the village could also enhance a change of sceanery and could be the site of tasks, puzzles and island events.
Still like the market and daycare ideas. Again, skill points and diversity.
Second and above levels would be fun. If you've solved and collected everything in the village you could go through a cave or something to a new site for more puzzles or collectibles while still able to return tt the village to see how things are going.
A boat or wharf building was a good idea I thought. This could help builders.
I like the idea of marriages or spending tech points on things other than clothes (hair and whatnot). Mostly because I have solved all the puzzles and found all collectibles so this would give me something to do with the villagers. I'm avoiding having an 'interactive screen saver' and would still like to play.
I think my bottom line was that the interaction with the villagers was what was the most appealling part of the game for me (ie: versus other 'plain' puzzle games) and I would like things that enhanced that interaction.
Also, on more technical levels "untrained farmer", "untrained parent" are great ideas. Especially as my village reached its peak of 117 villagers, training became very difficult because I try to train many at once and while looking for someone to be trained I'd loose track of another.
I'd like for villagers to become "Esteemed Elders" even if you've reached the maximum totems. Just for accomplshments sake I guess.
Double clicking for details is great.
I'm too tired to think of anymore as yet. It's a great game. I look forward to any improvements.