Whenever possible try to set the young villagers to be builders or farmers at first. Both skills entail a fair amount of walking about so it takes considerably more time for them to become masters than scientists. Try to use the older villagers on the research table, as being elderly doesn't slow you down there. Obviously, there are times when you will want extra builders/farmers/scientists, so you won't be able to stick to that plan rigidly.
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To err is human; to arr is pirate.