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#65073 - 03/12/07 10:46 PM
Re: Tasks that require constant attention
[Re: cjw]
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Master
Registered: 01/05/07
Posts: 488
Loc: BC Canada
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Well, making a fire is a one-time task rather than a "career option" that you can set in a villager's skills preference on the details screen. It's more like bringing a collectible in (the grass, the wood) than building, researching, farming or parenting. And bringing collectibles is easily interrupted by switching tribes or quitting the game. Yup thats what i was saying, answering the question posted Are there any other things that for sure the villagers will not continue with when you leave the village? I know these tasks are one time tasks, that will be interuppted.
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#65185 - 03/13/07 02:55 AM
Re: Tasks that require constant attention
[Re: accphotography]
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Expert
Registered: 02/20/07
Posts: 106
Loc: East Coast
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Well, with stews, you can have one guy get water, then another guy get the first herb, another one get the second, and another one get the 3rd, all at the same time. Then once the first guy brings back the water, send him off to get the food.
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