I'm hearing more than a few reports of this, and it is something we saw a little in beta. Our in-office test devices don't do this, which makes it a little trickier to debug.
I'm starting to get the idea that there is an error in the data initialization when a new game is started.
I'm going to have a look at this and see why starting a new game might crash/lockup.
Has anyone found a reliable way to get around this? Reinstall working? Starting a new game, then entering menu, then back into game?
Gatewood has the reinstall helped? How is stability now?
Edited by Arthur (04/13/05 04:38 PM)
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Arthur
Lead Designer
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