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Cannot get Red Masks to leave Rainbow Totem
by MissKathy
01/10/26 02:40 AM
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#60598 - 03/01/07 07:13 AM Re: So who's already thinking about VV3? (Spoilers?) [Re: banzaibird]
Esteemed Elderly Offline
Trainee

Registered: 02/27/07
Posts: 31
When my wife finished solving all her puzzles, she really had no need for the 100k+ food and tech points. However, my game on a different village desperately needed food and tech points.

Perhaps it would be a good idea to be able to barter/trade between villages. Having said this, we can even expand the game after solving all the puzzles/milestones where we can hand pick a few skilled villagers and they can start a new tribe on their own. This way, the game's replayability is enhanced as it gets pretty routine after all the puzzles are solved. With a new tribe, there really is no need to solve them again as you've already done them once in the 1st village.

I'm a very big fan of Civilization/Capitalism types of games and I really hope that the VV series can integrate some sort of trading scheme into the game.

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#60671 - 03/01/07 03:36 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: Esteemed Elderly]
arnie Offline
Master of Meditation

Registered: 09/13/06
Posts: 4896
Loc: London, UK
Your wife is quite obviously an unusual woman in more ways than one. How many women would be able to resist spending all the excess tech points on new clothes?

(Ducks, dives, and runs for cover.) ;\)
_________________________
To err is human; to arr is pirate.

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#60695 - 03/01/07 04:51 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: Jami]
channielynn Offline
Newbie

Registered: 02/27/07
Posts: 7
Loc: Ohio
Something I would like to see is the kids get some credit for their work, lol. Like if they collect mushrooms they get a little spurt in their farming skill or find pebbles maybe get a spurt in building, etc. Also would like to see more events and more collectables, not more of the same ones but more kinds and more often. It gives you stuff to do while you wait forever for tech points to add and for building to get done. JMO.

Channie

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#60697 - 03/01/07 04:57 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: channielynn]
hi1arious Offline
Newbie

Registered: 10/06/06
Posts: 23
i like the idea of there being sort of a daytime/nighttime thing going on. then at night the researchers could study stars or the villagers could have little celebrations around the fire or something

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#60703 - 03/01/07 05:11 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: hi1arious]
Jer Offline
Adviser

Registered: 10/19/06
Posts: 89
Loc: New Mexico
Day/night could be a bit difficult to reproduce given the fact that a year (in age) passes in only 120 minutes (normal speed). But, since new crops only come in every 2 years, I spose it could be similarly faked.

Jer

WARNING... drinking tap water may kill your thirst.

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#60864 - 03/01/07 11:34 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: Jer]
Daisey Offline
Newbie

Registered: 09/27/06
Posts: 7
What I would REALLY like to see in the next game is some list of the dead beyond the 50 gravestones. I'm tired of just noticing that someone is gone, or that my population is down and not knowing WHO died. I think that this would be a perfect resolution to the builders running out of things to do...have the builders carve the names of the dead onto a wall somewhere, you would have to click on the wall to read it, and it would list the names of the dead and their ages. The builders could get tec points for carving, and only the builders could bury the dead (they are digging holes to bury the dead, yes?)
I would also really like more to do once the game is going, it seems that once the village is set up, the game is mostly over unless you are like me and just like continueing it once you've finnished all the puzzels. Like once the game has been running for 200 hours a new thing happens, and then every hundred hours another puzzle is available. Perhaps a new herb appears or another use for something already available is discovered.

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#60958 - 03/02/07 01:09 AM Re: So who's already thinking about VV3? (Spoilers?) [Re: Esteemed Elderly]
Cat_C Offline
Newbie

Registered: 02/16/07
Posts: 13
Loc: Granada Hills
One thing I'd like to see is the name of the village somewhere in the playing area. I know ti's out there in the menu area, but sometimes I forget which tribe I'm working with. It would be sort of cute to see it in print perhaps over the research hut or something. It' minor I know, but heck a wish is just a wish. ;-)

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#60991 - 03/02/07 02:37 AM Re: So who's already thinking about VV3? (Spoilers?) [Re: Cat_C]
Anaksuel Offline
Consigliere

Registered: 08/10/06
Posts: 226
Loc: High Desert
I would like it if once you have reached the 50 Totems possible in the game, the other villagers who have attained that level would at least have "Esteemed Elder" as their skill on the main screen even though they do not get a totem.
_________________________
Get the facts first, you can distort them later.


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#61018 - 03/02/07 03:04 AM Re: So who's already thinking about VV3? (Spoilers?) [Re: serendipity]
Aszliah Danae Offline
Trainee

Registered: 01/04/07
Posts: 22
I wan tmore stories!

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#61033 - 03/02/07 03:23 AM Re: So who's already thinking about VV3? (Spoilers?) [Re: serendipity]
VirtualViv Offline
Newbie

Registered: 03/01/07
Posts: 5
Hi everyone,
I'm new to this game and have only been playing for a couple of days but it is definitely becoming addictive. My 5 yr old also loves to play too. The only thing we would like to see if there is a VV3 is more to collect (i let my 5 yr old do this part and she loves it) and maybe a pet or 2? My daughter loves cats and she has already informed me that the ppl that made this game should have included a few kittys for the little kids to play with, lol!
Personally I'd like to be able to see inside the huts and have them "add on" for the builders.

;\)

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