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#61189 - 03/02/07 06:00 PM
What I miss from VVI and what I need for VV2
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Newbie
Registered: 02/26/07
Posts: 9
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My first villager just died. Everyone just stood around and looked at the skeleton.Maybe they need a "that villager is dead" notation.
The children all need their eyes checked. Some please get them an eye doctor!
Also the children need to be able to swim. An island tribe where the children don't swim? Why couldn't there be a net or boundary set where the children can swim to a certain depth and play in the sand and build sand castles?
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#61224 - 03/02/07 07:29 PM
Re: What I miss from VVI and what I need for VV2
[Re: melian1965]
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Senior Uber-Member
Registered: 09/22/06
Posts: 1709
Loc: Houston, TX
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i've only seen builders bury people
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Why is it that if someone tells you that there are 1 billion stars in the universe you will believe them, but if they tell you a wall has wet paint you will have to touch it to be sure?
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#61229 - 03/02/07 07:46 PM
Re: What I miss from VVI and what I need for VV2
[Re: eyeshigh]
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Consigliere
Registered: 09/03/06
Posts: 227
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bridie What do you mean by the children needing thier eyes checked? Children don't do anything until age 14. So if you mean picking up the dead they wouldn't normally do that because they are too young. They would be to small to carry a body anyway. I guess that my villagers are doing great. Because they all bury the dead. The only ones that don't are the nursing mothers and the children. I have had builders,farmers,doctors,researchers bury the dead. Some computers could have a glitch somehow if they don't bury thier dead.
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You cannot do a kindness too soon, for you never know how soon it will be too late.
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#61254 - 03/02/07 09:20 PM
Re: What I miss from VVI and what I need for VV2
[Re: blue_koka]
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Master of Meditation
Registered: 09/13/06
Posts: 4896
Loc: London, UK
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I think bridie means that the children should be able to spot collectibles and mushrooms on their own.
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To err is human; to arr is pirate.
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#61302 - 03/02/07 10:48 PM
Re: What I miss from VVI and what I need for VV2
[Re: arnie]
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Newbie
Registered: 02/26/07
Posts: 9
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Sorry, cabin fever hit and I didn't make sense. I can almost set a child on a collectible and they still don't see it.
I haven't had anyone die recently but I will be watching to see what trade does the burying. Suppose that I am too used to VVI and didn't think about that changing..
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#61321 - 03/02/07 11:21 PM
Re: What I miss from VVI and what I need for VV2
[Re: Nemyar]
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Master
Registered: 02/17/07
Posts: 538
Loc: Washington State
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I've had all my professions bury the dead, as long as they are adults, of course. And I agree that the kids need glasses! LOL!
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#61571 - 03/03/07 05:46 PM
Re: What I miss from VVI and what I need for VV2
[Re: Nemyar]
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Consigliere
Registered: 08/10/06
Posts: 226
Loc: High Desert
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I miss that Cactus in VV2 It's funny when a villagers talk to it,dancing to it and lot of thing. Now they do that with the totems! LOL
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Get the facts first, you can distort them later.
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#61573 - 03/03/07 05:53 PM
Re: What I miss from VVI and what I need for VV2
[Re: egallag]
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Adviser
Registered: 11/14/06
Posts: 70
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In VV1, the Doctors won't start to learn until you put them on the cactus bush or one of the other herbs, then they'd learn all the way up to Master. But, unless I checked everyday, I'd find my young doctors with building or farming skills and nothing in healing or just wandering around the village center worried about housing.
In VV2, I decided to see how long it would take to make a Master Doctor if I didn't do anything except make sure they were on the herbs before I logged out. I finally got a Master doctor at age 53! He has no other skills, no dislikes to learning or herbs! This one won't make an Esteemed Elder!! I'm tempted to rename him to Doc Dodo! All my other Doctors are Adepts or Trainees.
I'm not making tons of Elders on purpose. I want to see just how long Building and Healing skills takes to Master without having to be right on top of them all the time.
Builders are another class that I can't seem to make any Masters on now that the puzzles are solved. Once they reach Adept they start wandering around to the pond or the beach. Everything and anything except fixing the huts!
The villagers in VV2 are a LOT harder to train then in VV1. The only skill that seems to be unaffected is Farming. Scientists are the opposite of VV1! I have a TON of them at the research table, all my little ones run to the research table as soon as they hit 14!
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2X Intel Pentium4 CPUs, 3.40 GHz 2 GB RAM 232GB-NTFS & 180GB-FAT32 Windows XP Home SP2 DirectX 9.0c (4.09.0000.0904) NVIDIA GeForce 7600 GS 512.0 MB Realtek AC97 Audio
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#61575 - 03/03/07 05:57 PM
Re: What I miss from VVI and what I need for VV2
[Re: Lythanda]
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Consigliere
Registered: 08/10/06
Posts: 226
Loc: High Desert
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I haven't had all the problems training doctors that everyone else has. At 14 I check that skill preference and then get them started and I have had 2 achieve master status by the time they were 20 and the rest are usually there by 34 or so. I think the builders are the hardest because they NEVER stay on task! But it does make it easier to dress them all the same so I can quickly get them back to work! LOL
_________________________
Get the facts first, you can distort them later.
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#61577 - 03/03/07 06:13 PM
Re: What I miss from VVI and what I need for VV2
[Re: egallag]
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Adviser
Registered: 10/20/06
Posts: 87
Loc: Sweden
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What I miss from VV1...semi intelligent villagers. Miss the fact that I could set a preference when they were children and they would more than likely learn it starting at 14. Now they just wander around aimlessly until you spend tons of time trying to teach them...this is not challenging or interesting, just annoying. Some of mine 14-year-olds are doing just that - that is, start to learn the set preference by themselves. But that is only those who got some pre-knowledge in that specific area. It all depends upon where you are in the game (=how advanced you've become).
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#61638 - 03/03/07 09:07 PM
Re: What I miss from VVI and what I need for VV2
[Re: melian1965]
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Newbie
Registered: 02/23/07
Posts: 20
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I haven't had any of my healers stay on task either. Very frustrating. Proficiency in healing and parenting seem to be the most difficult skills to acquire, so I hardly bother with them.
Regarding talking to the totems - - Is that a _bug_ or a feature? It seems pointless, especially when the totem's person is still alive!
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