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Bruh, why is there AI in LDW games.
by lorsieab2
11/25/25 06:10 AM
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#117743 - 01/27/08 01:03 AM Re: [CONTAINS SPOILERS] Suggestions for VV3 [Re: Krystal]
Britney Offline
Master

Registered: 05/05/07
Posts: 554
Loc: Tumblr
YAY GREY!!
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#117744 - 01/27/08 01:12 AM Re: [CONTAINS SPOILERS] Suggestions for VV3 [Re: Britney]
Krystal Offline
Fan Fiction Enthusiast

Registered: 05/03/07
Posts: 2889
Loc: The 'Merica
I just had a big idea!!!
Funeral pyres.

That, I would think, would be more in keeping with the typical traditions of island peoples.
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#117754 - 01/27/08 02:44 AM Re: [CONTAINS SPOILERS] Suggestions for VV3 [Re: Krystal]
Akamu Offline
Consigliere

Registered: 01/22/08
Posts: 210
Loc: Northeast USA
In the scenery of the game, the stream should actually look like it is flowing. ;\) Also, they should forge the stew pot themselves rather than just finding it in the driftwood.
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I bet the makers of Virtual Villagers have really bad survival skills. RuneScape pwns VV.

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#117757 - 01/27/08 03:32 AM Re: Suggestions for VV3 [Re: Krystal]
MochaJew Offline
Fan Fiction Enthusiast

Registered: 12/26/06
Posts: 2016
Loc: Anywhere but here
Originally Posted By: Krystal
What if there was a little counter in the corner of the screen that showed something like this? Otherwise there would have to be a change in how the game's timing was portrayed... if that makes any sense.... lol


I am sure if there is a way to work out a change in the weather, Arther and the LDW crew will figure it out
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#117765 - 01/27/08 03:58 AM Re: Suggestions for VV3 [Re: MochaJew]
samcutie567 Offline
Forum Games Enthusiast

Registered: 07/05/07
Posts: 713
Loc: Bed Of Roses
I am happy if there arwe more great island events and some mini - games for the food and tech points of the tribe ,

Much harder to breed and needs experience in breedoing before they can breed.
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#117794 - 01/27/08 06:22 PM Re: Suggestions for VV3 [Re: samcutie567]
layol Offline
Trainee

Registered: 01/01/08
Posts: 37
Loc: pinata island
i liked the idea about collecting birdnests. then, you could do 2 things with them(my idea! my very first!) if ther villagers had a high enough enginering, they could build an incubator to hatch the eggs(mabye aroung 3 or 4 hours in reg time, 5 or 6 in slow, or 1 or 2 in fast) and then the eggs would hatch, domesticated, and woiuld lay eggs. then hatch those eggsZ(so on...) or, you could eat the eggs, or you could hatch eggs, then eat bird. whaddya think?
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#117854 - 01/27/08 10:38 PM Re: Suggestions for VV3 [Re: layol]
Akamu Offline
Consigliere

Registered: 01/22/08
Posts: 210
Loc: Northeast USA
I think a good addition to the village would be to elect a cheif for the tribe. They should get a new one after the cheif dies. \:D \:D And also, PLEASE move the bathroom away from the lovely hut! I think the tribe should build a bathroom to go over the ocean. \:8 How could all those loving couples bear the stench?!?! \:\( \:8
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I bet the makers of Virtual Villagers have really bad survival skills. RuneScape pwns VV.

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#117857 - 01/27/08 10:41 PM Re: Suggestions for VV3 [Re: Jaruna]
Syco4VV3 Offline
Adviser

Registered: 01/27/08
Posts: 33
I would love a farm also!

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#117858 - 01/27/08 10:43 PM Re: Suggestions for VV3 [Re: Syco4VV3]
Syco4VV3 Offline
Adviser

Registered: 01/27/08
Posts: 33
I think toxicsteweater is right! EWWW

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#117859 - 01/27/08 10:44 PM Re: Suggestions for VV3 [Re: Syco4VV3]
Syco4VV3 Offline
Adviser

Registered: 01/27/08
Posts: 33
I want a forest where the people could go and hunt and bird watch and do all sorts of things!

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