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Cannot get Red Masks to leave Rainbow Totem
by MissKathy
01/10/26 02:40 AM
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#58776 - 02/24/07 11:30 PM Doctors
melian1965 Offline
Adviser

Registered: 10/20/06
Posts: 87
Loc: Sweden
I do not mind that VV2 is harder than VV1 when it comes to doctors learning their skills, but I thought that once I got the hospital they would be able to study there and develop their skills. Oh boy, was I wrong! What exactly is the hospital there for, other than as another piece of the puzzle? It is not even useful for the doctors when it comes to healing people there - when a sick person steps inside the building and sits down on the bed or on the floor, it is impossible for the doctor to reach that person/persons. The doctor will circle the building and eventually the person/persons will get tired and start moving around slowly. Then the doctor decides that everything is fine and goes for a drink or something! It drives me crazy, because I have to move the sick people out of the building and chase them around with my doctor in order to heal them. And I have fully researched everything possible to research.

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#58791 - 02/25/07 12:01 AM Re: Doctors [Re: melian1965]
MochaJew Offline
Fan Fiction Enthusiast

Registered: 12/26/06
Posts: 2016
Loc: Anywhere but here
Hmmm, I thought I was the only one having that problem.
_________________________
Life is hard. So put on your big girl panties and deal with it.

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#58794 - 02/25/07 12:03 AM Re: Doctors [Re: melian1965]
Anaksuel Offline
Consigliere

Registered: 08/10/06
Posts: 226
Loc: High Desert
It can be frustrating, but I think that is what keeps us coming back for more! I mean who would play if it all came easily?

I like the idea of the hospital being a place where doctors could develop their skills, who knows, VV3? \:\)
_________________________
Get the facts first, you can distort them later.


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#58813 - 02/25/07 01:01 AM Re: Doctors [Re: Anaksuel]
Terina Offline
Master

Registered: 01/05/07
Posts: 488
Loc: BC Canada
Im having that problem too, or the sick get up and circle around, and the doc tries to help but the building is in the way, and he gives up, the doctors in this one are quite simple minded when it comes to that, with the first VV, my doctors would never give up, but these guys tend to give up easily.

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#58815 - 02/25/07 01:03 AM Re: Doctors [Re: Terina]
robynanne Offline
Trainee

Registered: 07/31/06
Posts: 43
I'm REALLY not liking the whole doctor thing. I could understand that maybe we would have to have them investigate ALL the herbs before they start being more proactive, but to NEVER take on their roll themselves? Yuck. I think they need to release a "_bug_ fix" for this - seriously!

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#58820 - 02/25/07 01:29 AM Re: Doctors [Re: robynanne]
Lady Emz Offline
Expert

Registered: 02/14/07
Posts: 182
Loc: London, England.
I'm with Melian, Terina and Robyn on this one.
_________________________
I play Virtual Villagers because Sims is too hard.

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#58831 - 02/25/07 01:47 AM Re: Doctors [Re: Lady Emz]
Lethann Offline
Newbie

Registered: 02/25/07
Posts: 6
Loc: Atlanta, GA
Mine seem to get to the middle of the bar and no matter how hard I try, they never advance... same with parenting. Don't have the hospital yet though.
_________________________
~Lethann~

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#58833 - 02/25/07 01:53 AM Re: Doctors [Re: Lethann]
huskergolfer Offline
Trainee

Registered: 01/02/07
Posts: 49
Loc: Nebraska, US
It would be nice if you could drop your doctor on the hospital and he could learn doctoring and up his stats there. But even so I have still had 12 Master Doctors in my game.

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#58836 - 02/25/07 02:04 AM Re: Doctors [Re: huskergolfer]
Sandee Offline
Newbie

Registered: 02/09/07
Posts: 6
I agree that the doctors should be able to do "researching" and gain skill. Most of my drs are not training themselves, and when they try to get to the red flower by the mosaic, they get stuck between the pond and the rock/stump and just go baqck and forth "studying strange flower" until I move them to the plant. While I am waiting for the yellow pebble to show up again, so I can get it before it disappears. \:\(

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#58838 - 02/25/07 02:18 AM Re: Doctors [Re: Sandee]
robynanne Offline
Trainee

Registered: 07/31/06
Posts: 43
12 master doctors? Yikes. I don't have that kind of time to give.

See - I believe they did this because we wanted the game to be more interactive and 'harder' to play. But this isn't interactive OR hard. It's just busy and annoying. I mean, helping the doctors to solve little mini-puzzles to get more experience - THAT is interactive and what not. Sitting at my desk while I struggle to keep my eyes open and not fall asleep so I can grab my doctor's butt and drop him back on the flower for 40 minutes is not really what I call fun.

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