Virtual Villagers Tips & Tricks, Walkthroughs, Guides, Hints and HelpLast Day of Work Official Forums: Virtual Families, Virtual Villagers, Fish Tycoon
Quote: just think for a moment... emagine village sim on computer then think of sort of combining plant tycoon and maybe fish tycoon togeather. There would still be picking berries and thing but now with the plant tycoon you can take care of plants to make the place look nice or get them for food or sell them for money to feed and house your villagers and with fish tycoon same thing food money fun for the villagers things like that and in a long run you can put it online where you can sell it to other people think about it
Too complicated. The tricky balance struck by Village Sim is creating the illusion of complexity with simple, intuitive controls. The more you add on layers of complication, the less fun the game gets.
Palm gaming is a huge change from current PC gaming. While the Palms are using hardware in some ways similar to the older consoles, the displays are still more advanced and the game concepts are often quite different. What I think is a very interesting comparison is looking at space exploration expansion games like Master of Orion vs. a Palm game like Strategic Commander. They both share exactly the same elements -- conquer planets, build infrastructure, build fleets, defeat your enemy. The computer versions have tons and tons more detail but it eventually just bogs things down. There's an important line between complexity that makes a game more fun and complexity that makes it a bore. Master of Orion 1 was excellent but the sequel upped the complexity. It took twice as long to do the same thing. It slowed the pace of the game down. Games are about seeing things and doing things, not micromanaging.