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#57437 - 02/22/07 04:37 PM So who's already thinking about VV3? (Spoilers?)
Jami Offline
Master

Registered: 02/06/06
Posts: 406
Loc: California
I finally beat the easy level on VV2 - I had so many tribes die I'm leary about trying the other two. As soon as I finished I started thinking about how there's an opening here for a third VV game. Even started dreaming it up. (Possible spoilers for both VV1 and VV2.)

Virtual Villagers 3: The Mysterious Village

One day in the first VV Village (A New Home) the Golden Child, an ageless powerful wonder, hears a mysterious noise. He's drawn to it as if hypnotised. He's last seen running into the cave.

Of course, he pops out on the other side. The VV2 villagers try to stop him, but he runs up to The Gong Of Wonders and rings it - instantly his powers are completely drained. He's the Golden Child no more. Now he's just an ordinary little boy who'll one day grow old and die.

The over-charged gong rings twice, loudly, by itself, before shattering into billions of pieces. The first gong opens up a passage between the two villages that people can travel safely. So both villages are now united as one.

The second gong opens up a long over grown passage into the jungle. There's evidence that many people passed this way. Six people are instantly drawn to this path as if by magic even though others try to hold them back. One male and female from NH village, one male and female from LC village, the former Golden Child and one girl child from the LC village who's the same age as the GC.

As they walk the path, the jungle path seals up behind them, cutting them off from friends and family. They have no choice by to go forward.

At the end of the path they find the ruins of what was once a great village. Only a handful of people left. These are the ones left from the original inhabitants of Isola. Something has happened to them, they have no memories of who they are or why they abandoned their old villages, destroyed so many things, etc. Our little band of travels set out to heal them. There are many books left on the history of Isola, but no one remembers how to read them.

Somehow these people must find a way to survive in the middle of the jungle, translate the books, and find out what happened on Isola to cause people to destroy their religious artifacts and abandon their children.

And somehow, some way, keep history from repeating itself.
_________________________
~Jami JoAnne Russell~

www.jamisings.com


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#57440 - 02/22/07 04:42 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: Jami]
bluemchen Offline
Adviser

Registered: 01/23/07
Posts: 60
that sounds greeeaaat!!!!!!!!

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#57453 - 02/22/07 04:57 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: bluemchen]
mxyzptlk Offline
Newbie

Registered: 02/22/07
Posts: 4
my only suggestion on the game itself would be a counter so we know when someone is going to go up in a skill... having it like:

Research: 150 points 10,000 till Master

Something like that would be nice \:\)

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#57465 - 02/22/07 05:08 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: mxyzptlk]
arc8704 Offline
Adviser

Registered: 08/10/06
Posts: 54
Loc: Michigan
Yes that would be absolutely wonderful (being able to see how many points they need to get to the next skill level) as well as maybe being able to see how many skill points are needed for each level (I know, sounds like the same thing, but it's not) ;\)

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#57482 - 02/22/07 05:36 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: arc8704]
zmll123 Offline
Newbie

Registered: 02/21/07
Posts: 4
If and when VV3 comes out--LDW should go into another business and sell me an extended life battery for my laptop to go with the game \:\)

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#57639 - 02/22/07 09:21 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: zmll123]
justcallmerecka Offline
Adviser

Registered: 08/15/06
Posts: 61
Loc: Adirondack Park
wow that sounds really addicting!
_________________________
Recka B. I Mean H.

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#57661 - 02/22/07 09:36 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: zmll123]
BSteffen1961 Offline
Trainee

Registered: 01/06/07
Posts: 26
Loc: Indiana
A storm was brewing, high winds started blowing the ocean water all over the village. Within a few days, water was beginning to stand. Food and tools were being washed away. Buildings were about to collasp. The villagers knew if they had any chance of survival, they must evacuate.
A meeting was called. How will they ever get off the Island of Isola?

Samual, a Master Builder remembers there being remains of one raft, but there was no way it would ever hold all 90 villagers, especially in this bad storm. It would be dangerous but they could fix up the raft and a few villagers could try to battle the rough waves of the ocean. But what about the rest of the villagers? After a few moments, Siarra, a Master Farmer remembered something. A few years ago, when she was climbing the coconut trees, thick vines fell down from the top of the trees. Every coconut tree had them. The villagers all got up and walked over to the trees. It apprears as though there are many more coconut trees heading NorthEast. But are they strong enough to hold someone? A brave young farmer climbed one of the coconut trees and found the thick vine hanging. Parts of it appeared to be rotting. He started pulling on it and tugging it with all his might. So far so good! He decided to give it a try and climbed out to the vine and began to hang from it. Low and behold it held him! He wanted to give it one last test and started to swing his body. Yes! It was safe! But will all the vines be safe?

The villagers knew they had to do something and do it quickly or they would all drown. Each day that passed, more and more water stood in their village. This was extremely painful to witness. All their hard work over the years, going to shambles.

The decision was made. The elderly and infants would tackle the raft. They would also be the ones to get what little food they had left. As for the rest of the villagers, they would have to swing from vine to vine to get to a safe area. They could eat the coconuts along their journey.

It was very risky but they knew they had no time to waste. The builders got busy right away repairing the raft and double checking the vines. The farmers used the cauldron to store what food they had that was salvagable. The scientist gathered what few tools they had left. The villagers escaping by the vines may need them.

Water was beginning to get knee high. If they didn't leave now, they will not make it. They have one last meeting, and a prayer for a safe journey. They will all be traveling in the same direction so the first group to make it to a safe area, will stay and wait for the other group.......if any make it!
_________________________
Life is exactly what you make it!

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#57702 - 02/22/07 10:24 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: BSteffen1961]
Jami Offline
Master

Registered: 02/06/06
Posts: 406
Loc: California
So I guess I'm not the only one. LOL

LDW can have my idea for free (like I'd have a choice since I posted it on a public forum - LOL - it's all their's if they want it no matter what I say). Though a 5% off game purchase would be nice, but it doesn't have to be. *winks*

Yeah, LDW, you make addictive games!
_________________________
~Jami JoAnne Russell~

www.jamisings.com


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#57956 - 02/23/07 09:11 AM Re: So who's already thinking about VV3? (Spoilers?) [Re: Jami]
serendipity Offline
Trainee

Registered: 02/21/07
Posts: 40
Loc: Land of the Lost
i agree with the so many pts til next level thing...would make it a bit less frustrating...

also..maybe add a hunting/hunter/gather tech skill...i think it would be cool (fishing and harvesting is ok but our villagers crave red meat) and it wouldn't have to be gory...

i am sure i will think of some others...
_________________________
I refuse to tiptoe thru life only to arrive safely at death

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#57958 - 02/23/07 09:13 AM Re: So who's already thinking about VV3? (Spoilers?) [Re: serendipity]
serendipity Offline
Trainee

Registered: 02/21/07
Posts: 40
Loc: Land of the Lost
oh and maybe have weather changes...that would be interesting...
_________________________
I refuse to tiptoe thru life only to arrive safely at death

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#57974 - 02/23/07 11:19 AM Re: So who's already thinking about VV3? (Spoilers?) [Re: serendipity]
tracy1872 Offline
Expert

Registered: 08/28/06
Posts: 115
Loc: USA
I am sure LDW already has a good idea of what the story for VV3 will be!! lol

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#58005 - 02/23/07 01:46 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: tracy1872]
Jami Offline
Master

Registered: 02/06/06
Posts: 406
Loc: California
Doesn't mean we can't make suggestions, Tracy. We made a number of them for VV2.

I think it would be nice to make snares to catch those darn birds. A little roast parrot....
_________________________
~Jami JoAnne Russell~

www.jamisings.com


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#58051 - 02/23/07 03:25 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: serendipity]
Beenaberry Offline
Expert

Registered: 02/04/06
Posts: 98
Loc: United Kingdom
I've thought of an idea!!

"Villager Tranfer" could be an option in VV3.

If someone starts off with a couple of tribes in different games, then the player can swap certain villagers to solve certain puzzles.

i.e: Swapping Master Builders to solve a certain puzzle in VV2 LOL!!

ALternatively, Villager Swapping can be ideal for players who like "Selective Breeding".

Don't laugh at me.... I'm only abit frustrated with my Master Builders that's all

But It COULD be an idea!

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#58173 - 02/23/07 07:26 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: Beenaberry]
CaliBrat Offline
Expert

Registered: 08/30/06
Posts: 124
I posted this idea in another thread, but that thread seems to have got lost somewhere.

Anyways, my idea would be after a hut is built it slowly deteriorates. My reasoning behind this is that once all items are built there is nothing left for the builders to do and no way to make master builders.

I had this one villager, who was one of my favorites since she was a runner, who mastered farming and research and was trying to master building. She never made it past adept before passing away as I hadn't realized that I had everything built for that level and was no where near making it to the next.

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#58543 - 02/24/07 03:19 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: CaliBrat]
pgf Offline
Newbie

Registered: 05/05/06
Posts: 5
Just a simple request -- I would like to see a Village Identification somewhere on the screen for those of us who play multiple games at one time.

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#58677 - 02/24/07 07:23 PM Re: So who's already thinking about VV3? (Spoilers [Re: pgf]
fssia Offline
Master

Registered: 10/11/04
Posts: 431
Loc: Brunei
I have thought of Isola by night for VV3 since it's a bit too late to add that in for VV2. Others have input some interesting ideas for it.


Edited by LadyCFII (02/28/07 03:57 AM)

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#60211 - 02/28/07 03:27 AM Re: So who's already thinking about VV3? (Spoilers?) [Re: serendipity]
VrtlVillagerFan Offline
Newbie

Registered: 02/26/07
Posts: 12
Loc: Oklahoma
What about effects like day and night? It's bright when the sun is shining but kinda dark and light when the moon is out.

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#60238 - 02/28/07 04:30 AM Re: So who's already thinking about VV3? (Spoilers?) [Re: VrtlVillagerFan]
Simsane Offline
Master

Registered: 02/17/07
Posts: 538
Loc: Washington State
Maybe they could have artist villagers. Once their farming, engineering, medical get high enough, people could decide to put tech points into "Artistic" and they could have people who make musical instruments, people who make jewelry, people who paint or work with clay to make sculptures. And the kids could play at the different types of art. Just a suggestion, but it'd probably be too hard to create that sort of thing in a game.

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#60287 - 02/28/07 01:30 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: serendipity]
melian1965 Offline
Adviser

Registered: 10/20/06
Posts: 87
Loc: Sweden
Jami, that was truly a wonderful, exciting story! I hope LDW pays attention to your ideas.

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#60365 - 02/28/07 06:51 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: melian1965]
banzaibird Offline
Newbie

Registered: 10/23/06
Posts: 19
Ok I’m sitting here playing through the game and was thinking of some things for VV3.

First, I’d like to see a few more choices on the overall “culture” of your tribe. For example the way you treat your dead.
1-Burial – The traditional Isola way. Benefit is that there is always a way to pay respect to the villagers before you. Downside is less space to say build?
2-Sent to Sea – Where your villagers would place the deceased on a raft and send them to Sea. Benefit would be that perhaps if you choose this path there might be room for another hut or special building that you can only get by making this choice for your tribe. Downside being that perhaps these burials could trigger an island event like the contamination of the fish for a short time after sea burials. Thus limiting your ability to collect food for a short time.
3-Burning the corpse – Benefit same as above for burial at sea. Downside could be maybe some problems in the air that might make villagers sick. Not always but occasionally. I’m not talking just sick but take something like half their life bar away.

Kids, first let me say I really like the collectables for the kids. However how about allowing them to be “trained” in collecting. Say if a kid picks up 20-30 of an object they will seek them in their vicinity. They won’t actively go looking for them but if one pops up within a short distance of where they are they will pick it up?

Collectibles, I really like these and wish that it would be expanded. Perhaps with some of the collectibles only showing very, very rarely. However along with that I’d also like to see a more varied reward than the boost to the population limit. Perhaps something like if you find a collection it might have the possibility of making all current nursing babies into runners, or give them a skill or something.

Island Event extremes. In the island events make some of them extremely bad and some extremely good. Most are kind of middle of the road things. I’m talking have the possibility of something like a typhoon that may come through and destroy your huts, crops and perhaps kill off some villagers. The flip side is an event or events that will grant you a tech level or 100,000 tech points or something. These shouldn’t happen all the time but there should be a real possibility that 1 could occur during any game. Perhaps these events could alter the end game because of the possibility that they will set you back. Ohh another one could be “the fever” that could take a whole generation of the island youth. However perhaps a master doctor could limit the number that would succumb to the disease.

Anyway these are just a couple of thoughts. I like some of the others posted as well.

Bill

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#60598 - 03/01/07 07:13 AM Re: So who's already thinking about VV3? (Spoilers?) [Re: banzaibird]
Esteemed Elderly Offline
Trainee

Registered: 02/27/07
Posts: 31
When my wife finished solving all her puzzles, she really had no need for the 100k+ food and tech points. However, my game on a different village desperately needed food and tech points.

Perhaps it would be a good idea to be able to barter/trade between villages. Having said this, we can even expand the game after solving all the puzzles/milestones where we can hand pick a few skilled villagers and they can start a new tribe on their own. This way, the game's replayability is enhanced as it gets pretty routine after all the puzzles are solved. With a new tribe, there really is no need to solve them again as you've already done them once in the 1st village.

I'm a very big fan of Civilization/Capitalism types of games and I really hope that the VV series can integrate some sort of trading scheme into the game.

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#60671 - 03/01/07 03:36 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: Esteemed Elderly]
arnie Offline
Master of Meditation

Registered: 09/13/06
Posts: 4896
Loc: London, UK
Your wife is quite obviously an unusual woman in more ways than one. How many women would be able to resist spending all the excess tech points on new clothes?

(Ducks, dives, and runs for cover.) ;\)
_________________________
To err is human; to arr is pirate.

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#60695 - 03/01/07 04:51 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: Jami]
channielynn Offline
Newbie

Registered: 02/27/07
Posts: 7
Loc: Ohio
Something I would like to see is the kids get some credit for their work, lol. Like if they collect mushrooms they get a little spurt in their farming skill or find pebbles maybe get a spurt in building, etc. Also would like to see more events and more collectables, not more of the same ones but more kinds and more often. It gives you stuff to do while you wait forever for tech points to add and for building to get done. JMO.

Channie

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#60697 - 03/01/07 04:57 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: channielynn]
hi1arious Offline
Newbie

Registered: 10/06/06
Posts: 23
i like the idea of there being sort of a daytime/nighttime thing going on. then at night the researchers could study stars or the villagers could have little celebrations around the fire or something

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#60703 - 03/01/07 05:11 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: hi1arious]
Jer Offline
Adviser

Registered: 10/19/06
Posts: 89
Loc: New Mexico
Day/night could be a bit difficult to reproduce given the fact that a year (in age) passes in only 120 minutes (normal speed). But, since new crops only come in every 2 years, I spose it could be similarly faked.

Jer

WARNING... drinking tap water may kill your thirst.

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#60864 - 03/01/07 11:34 PM Re: So who's already thinking about VV3? (Spoilers?) [Re: Jer]
Daisey Offline
Newbie

Registered: 09/27/06
Posts: 7
What I would REALLY like to see in the next game is some list of the dead beyond the 50 gravestones. I'm tired of just noticing that someone is gone, or that my population is down and not knowing WHO died. I think that this would be a perfect resolution to the builders running out of things to do...have the builders carve the names of the dead onto a wall somewhere, you would have to click on the wall to read it, and it would list the names of the dead and their ages. The builders could get tec points for carving, and only the builders could bury the dead (they are digging holes to bury the dead, yes?)
I would also really like more to do once the game is going, it seems that once the village is set up, the game is mostly over unless you are like me and just like continueing it once you've finnished all the puzzels. Like once the game has been running for 200 hours a new thing happens, and then every hundred hours another puzzle is available. Perhaps a new herb appears or another use for something already available is discovered.

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#60958 - 03/02/07 01:09 AM Re: So who's already thinking about VV3? (Spoilers?) [Re: Esteemed Elderly]
Cat_C Offline
Newbie

Registered: 02/16/07
Posts: 13
Loc: Granada Hills
One thing I'd like to see is the name of the village somewhere in the playing area. I know ti's out there in the menu area, but sometimes I forget which tribe I'm working with. It would be sort of cute to see it in print perhaps over the research hut or something. It' minor I know, but heck a wish is just a wish. ;-)

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#60991 - 03/02/07 02:37 AM Re: So who's already thinking about VV3? (Spoilers?) [Re: Cat_C]
Anaksuel Offline
Consigliere

Registered: 08/10/06
Posts: 226
Loc: High Desert
I would like it if once you have reached the 50 Totems possible in the game, the other villagers who have attained that level would at least have "Esteemed Elder" as their skill on the main screen even though they do not get a totem.
_________________________
Get the facts first, you can distort them later.


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#61018 - 03/02/07 03:04 AM Re: So who's already thinking about VV3? (Spoilers?) [Re: serendipity]
Aszliah Danae Offline
Trainee

Registered: 01/04/07
Posts: 22
I wan tmore stories!

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#61033 - 03/02/07 03:23 AM Re: So who's already thinking about VV3? (Spoilers?) [Re: serendipity]
VirtualViv Offline
Newbie

Registered: 03/01/07
Posts: 5
Hi everyone,
I'm new to this game and have only been playing for a couple of days but it is definitely becoming addictive. My 5 yr old also loves to play too. The only thing we would like to see if there is a VV3 is more to collect (i let my 5 yr old do this part and she loves it) and maybe a pet or 2? My daughter loves cats and she has already informed me that the ppl that made this game should have included a few kittys for the little kids to play with, lol!
Personally I'd like to be able to see inside the huts and have them "add on" for the builders.

;\)

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#61068 - 03/02/07 04:59 AM Re: So who's already thinking about VV3? (Spoilers [Re: VirtualViv]
Walt Offline
Developer

Registered: 01/10/05
Posts: 234
Loc: S.F. Bay area
Wait, we're doing a vv3? Sheesh seems like I'm always the last to know... ;\)


Edited by Walt (03/02/07 04:59 AM)
_________________________
Walt,
Engineer
Last Day of Work

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#61072 - 03/02/07 05:05 AM Re: So who's already thinking about VV3? (Spoilers [Re: Walt]
DainBramaged Offline
Expert

Registered: 12/25/06
Posts: 186
Loc: Tennessee, USA
LOL Walt if it's up to us, you'll be saying the same thing years from now about VV33 \:\)

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#61139 - 03/02/07 02:49 PM Re: So who's already thinking about VV3? (Spoilers [Re: DainBramaged]
Jami Offline
Master

Registered: 02/06/06
Posts: 406
Loc: California
We're just wishin', and hopin', and thinkin', and prayin', Walt. LOL When you make an addictive game expect to be making sequels!

I was thinking just a few minutes ago it would be nice if when the population is big enough, once the farmers get to elderly status they'd automatically switch themselves to research. Cause watching those slow movers trying to fish and harvest is painful.

Also with collectables, it would be nice if after you help the kids find one, if another of the same kind pops up right next to the kid, they'll get it on their own. Same with mushrooms. If it's different or they'd far away, you'd still have to pop them on there yourself, but no reason they can't recongize one they've already collected/picked one before the same way someone with a healing skill recongnizes someone who's sick or something like that.
_________________________
~Jami JoAnne Russell~

www.jamisings.com


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#61165 - 03/02/07 04:57 PM Re: So who's already thinking about VV3? (Spoilers [Re: Jami]
eyeshigh Offline
Senior Uber-Member

Registered: 09/22/06
Posts: 1709
Loc: Houston, TX
maybe aprequel, since tey seem to be all the rage these days
_________________________
Why is it that if someone tells you that there are 1 billion stars in the universe you will believe them,
but if they tell you a wall has wet paint you will have to touch it to be sure?

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#61237 - 03/02/07 08:28 PM Re: So who's already thinking about VV3? (Spoilers [Re: eyeshigh]
Walt Offline
Developer

Registered: 01/10/05
Posts: 234
Loc: S.F. Bay area
Don't worry, we won't let you folks down! ;\)
_________________________
Walt,
Engineer
Last Day of Work

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#61239 - 03/02/07 08:35 PM Re: So who's already thinking about VV3? (Spoilers [Re: Walt]
Kasey323.ink Offline
Plant Tycoon Millionaire

Registered: 10/28/06
Posts: 1331
You never do let us down, Walt! \:D

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