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#56329 - 02/21/07 02:40 AM Re: Future: VV2 mods? [Re: Zylador]
Nemyar Offline
Forum Games Enthusiast

Registered: 07/14/06
Posts: 768
Copy it in the "Run" System
"C:\Program Files\Virtual Villagers - The Lost Children"

I think that mean it's possible to do a VV2 mod
*Look At Village Monk*

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#56330 - 02/21/07 02:41 AM Re: Future: VV2 mods? [Re: Nemyar]
eyeshigh Offline
Senior Uber-Member

Registered: 09/22/06
Posts: 1709
Loc: Houston, TX
ummm

the only mods eer done were image file changes
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#56391 - 02/21/07 04:46 AM Re: Future: VV2 mods? [Re: eyeshigh]
mappam Offline
Consigliere

Registered: 07/16/06
Posts: 209
Loc: Central Florida, USA
Arthur what kind of 'mods' are you looking for - suggestions or actual pictures?
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#56394 - 02/21/07 04:50 AM Re: Future: VV2 mods? [Re: mappam]
LadyCFII Administrator Online
Unicorn

Registered: 10/07/04
Posts: 17515
Loc: Colorado
The mods are always user mods - which means that you create them. \:\)
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#56406 - 02/21/07 05:48 AM Re: Future: VV2 mods? [Re: LadyCFII]
Xay Administrator Offline
Customer Support Director

Registered: 02/18/07
Posts: 2222
Loc: Colorado, US
I would, if I could, however, I haven't the slightest idea on how to even start. *sniff*
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#56408 - 02/21/07 05:49 AM Re: Future: VV2 mods? [Re: eyeshigh]
Trunks Offline
Expert

Registered: 02/20/07
Posts: 106
Loc: East Coast
modding the mushrooms would be pretty easy. I could probably do it real quick if you'd like.

Now that it's been brought up, I have a quick question. Would I be allowed to make a website to host graphic mods I make. It would link back to Last Day of Work and Big Fish Games.

Right now I have modded my game so some of my villagers are just floating heads, and have a mod ready that would turn the entire village into floating heads.


Edited by Trunks (02/21/07 05:50 AM)
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#56411 - 02/21/07 05:58 AM Re: Future: VV2 mods? [Re: Trunks]
Xay Administrator Offline
Customer Support Director

Registered: 02/18/07
Posts: 2222
Loc: Colorado, US
I don't want to bother anyone with it, but if you'd like to do it that'd be great. All I really want are BRIGHT mushroom colors \:\)
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#56415 - 02/21/07 06:02 AM Re: Future: VV2 mods? [Re: Xay]
Trunks Offline
Expert

Registered: 02/20/07
Posts: 106
Loc: East Coast
ok, I'll try making it bright purple for you, green might cause it to just blend in with the grass.
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#56416 - 02/21/07 06:03 AM Re: Future: VV2 mods? [Re: Trunks]
Xay Administrator Offline
Customer Support Director

Registered: 02/18/07
Posts: 2222
Loc: Colorado, US
Thanks!!
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#56421 - 02/21/07 06:18 AM Re: Future: VV2 mods? [Re: Xay]
Trunks Offline
Expert

Registered: 02/20/07
Posts: 106
Loc: East Coast
OK, this should work.

Fist you should probably make a backup of the original file. Got to "my computer", then into your C drive, and find the programs folder. Inside there you should see your virtual villagers folder. Open that up, and go into the images folder. Find the file called collectible_images, and copy that somewhere else safe on your computer, then you can get rid of the original one. Then save this image over the old collectibles file.


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