Virtual Villagers Tips & Tricks, Walkthroughs, Guides, Hints and Help Last Day of Work Official Forums: Virtual Families, Virtual Villagers, Fish Tycoon
Facebook
Who's Online
0 registered (), 327 Guests and 2 Spiders online.
Key: Admin, Global Mod, Mod
Recent Posts
LDW Links
LDW
Virtual Families
Virtual Villagers
Fish Tycoon
Plant Tycoon
Newest Members
adelleinternal44, Slime, Knot4Him, Jcata9, Annalyzer
30757 Registered Users
Forum Stats
30757 Members
78 Forums
19409 Topics
187012 Posts

Max Online: 1155 @ 08/29/25 01:48 AM
Topic Options
#56113 - 02/20/07 09:07 PM Let.s see...what I want for V V 3...too early???
tishka Offline
Newbie

Registered: 10/21/06
Posts: 5
Love the game! However since I know you guys are already working on VV3 (ok its a hopeful wish, but Im trying to nudge you to start, NOW), here's what Im hoping you will add... Can the darn kids pick up that stuff on their own??? Make it like a reward thing, so that when a child hits a certain goal he gets a pary or something with the other kids (no adults in this one - we want them to work please). I want my running adults to run until they die ( i count on them to speed up the stews!) and to keep the food bins full when the adults who are suppose to be working it decides to cool their collective heels (oh, we need a cure for that!) No crawling into the love shack. (enuff said!) Sharks would be nice...okay, that was maybe too far...but...you need something to get the geezers moving a bit faster A few shark threats might get those bones a pep talk...lol kids throw things, how come the kids dont throw stuff? And it creeps me out they way they watch you...esp a bunch of them...wasnt there another village with that particular problem awhile back...lol
I guess Ill be adding stuff as it occurs, but I think the next title should be "virtual Villagers III: "We're still lost????" smiles

Top
#56127 - 02/20/07 09:26 PM Re: Let.s see...what I want for V V 3...too early??? [Re: tishka]
Terwish Offline
Newbie

Registered: 08/09/06
Posts: 16
Loc: London, England
Well, if we are building a Wish List.......

Can I beg for a notation on villagers personal skills progress bars to show the point at which "Mastery" is acheived? It would really help when trying to prioritise tasks etc

BTW I absolutley LOVE the new game!! But my house is now a pig-sty as I haven't done any doemstic stuff for 3 days!

Top
#56130 - 02/20/07 09:34 PM Re: Let.s see...what I want for V V 3...too early??? [Re: Terwish]
Xay Administrator Offline
Customer Support Director

Registered: 02/18/07
Posts: 2222
Loc: Colorado, US
I like that idea, Terwish! Also, I'd love (maybe on the stats?) a notation of what your max population is currently.
_________________________
Heather
Customer Support Director
Last Day of Work
LDW Help Center
Submit a Support Request

Top
#56141 - 02/20/07 09:49 PM Re: Let.s see...what I want for V V 3...too early??? [Re: Xay]
CaliBrat Offline
Expert

Registered: 08/30/06
Posts: 124
This idea came to me after loosing one of my favorite villagers before she could become an esteemed elder.

After being built can the huts 'age'. What I mean is maybe fall into need of repair so that you can still get building skill.

One of the villagers I started with was a runner and she mastered two of three skills. However, she never made it to a master builder as there was nothing left for her to build. I tried and tried tossing her at the hut to repair, but she just kept telling me that it was still in good shape. She died before I could get to the next level and get more items for building. \:\(

Top
#56146 - 02/20/07 09:59 PM Re: Let.s see...what I want for V V 3...too early??? [Re: CaliBrat]
cyndi56 Offline
Adviser

Registered: 08/29/06
Posts: 53
Loc: Stockton, Ca-USA
I would like to see the jokes they tell and what they gossiping about lol. Oh and the people that are sick should hang around the hospital once it's built. I don't like it when you take a kid to heal someone and the say NO all of a sudden they have
man's voice - tha's just wrong.


Edited by cyndi56 (02/20/07 10:00 PM)

Top
#56704 - 02/21/07 05:08 PM Re: Let.s see...what I want for V V 3...too early??? [Re: cyndi56]
water dragon Offline
Newbie

Registered: 02/20/07
Posts: 10
I think it would e really neat to have a sort of "coming of age" party when a child turns 14, al the other children would gathera round that person adn dance and sing songs or something, and then you wuld know htat there is another person who can work for you. one of the funniest things that has happened to me several times, I was trying to collect things, picked up a child (they made the child sounds) dropped them on an item , and it said only children can see collectables!! They had tuned 14 in my hand! Maybe the coming of age party would prevent that, it ouwld warn you a few momnts ahead of time that they're going to change. Another thing I was thinking about, I know this is a long way off, but maybe after the last one is out, there could be a mega game that allows you to travel between the areas of teh island and have a vilage in each area that each game was. You could start on the same beach as vv1, and travel to the others as soon as tyou have unlocked the way to get there or something. just a tribute to all of the virtual vilagers games. the people could travel between tribes, and share stories. And you could finaly see the whle map of the island of Isola. I don't know, maybe even throw in some places where the villagers have to breed fish or plants or something. Just my random thoughts.

Top
#56718 - 02/21/07 05:27 PM Re: Let.s see...what I want for V V 3...too early??? [Re: water dragon]
Chase Offline
Adviser

Registered: 08/20/06
Posts: 52
Loc: Kansas
Is there anyway to let us have more than just one or two Island events a day? It seems in VV1 Island events happened quite often, but in VV2 they are pretty scarce.

Another big request is could it be made that kids can't drop the things they are carrying? Especially when something happens and everyone runs to celebrate... so frustrating!

I agree that the kids need to be able to pick the mushrooms, collectibles etc on their own, maybe get some points in a skill for it? Or if they are already inclined to a particular skill from birth, make those the ones that can do some stuff on their own to help their village?

Keep up the great work!
_________________________
Chase

Top
#57063 - 02/22/07 12:45 AM Re: Let.s see...what I want for V V 3...too early??? [Re: Terwish]
jbart321 Offline
Expert

Registered: 02/19/07
Posts: 103
Originally Posted By: Terwish

Can I beg for a notation on villagers personal skills progress bars to show the point at which "Mastery" is acheived? It would really help when trying to prioritise tasks etc


That's exactly what I was thinking. It is a pain to watch the bar not go up after hours of training. How about an experience system like in RPG's?

Events should happen more as well. After 120 hours, I have seen maybe 5.

Also, the mastery of skills needs to be balanced out a bit more. Seems like some are too easy to get and others are just a pain.

One more would be maybe to have more puzzles and allow more interaction to get tech points. It takes much too long to get them and you basically just watch them research. Yawn.

Top


Moderator:  MissKathy, Rockmower 
Smileys
Arthur on Twitter