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#54862 - 02/18/07 10:39 PM Night on Isola
sharai Offline
Newbie

Registered: 02/18/07
Posts: 2
Hello! First of all, congrats to the developers for a wonderful game. I just went thru the VVII demo and love the improved graphics. I especially love the new things the children do like playing tag, laughing, and watching while a hut was built. This game is so charming.
I had an idea when I saw the fire. How about night time segments. The "night" could be short in duration and the villagers could still carry on with their chores using light from the fire, torches (they have to make) and moonlight. The children could go to bed, there could be cricket & owl sounds, fireflies, etc. I think it would make for an even more realistic setting and lots more fun.

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#54888 - 02/18/07 11:23 PM Re: Night on Isola [Re: sharai]
Tink1492 Offline
Newbie

Registered: 01/04/07
Posts: 16
i think thats a great idea it would be really coll if every once in a while they sat around the fire and told scary stories and it said who was telling the story and stuff

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#54927 - 02/19/07 12:49 AM Re: Night on Isola [Re: Tink1492]
ladywew Offline
Newbie

Registered: 02/14/07
Posts: 15
Loc: redding, ca
I totally agree, and if they could, maybe bluid rafts to get off the island. Maybe Weddings? Maybe be intergated with the other tribe? Maybe hunt for small game and roast it on a spit? I Love the new game but it is totall harder to do... I like that

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#55132 - 02/19/07 09:15 AM Re: Night on Isola [Re: ladywew]
tracy1872 Offline
Expert

Registered: 08/28/06
Posts: 115
Loc: USA
I agree about the night time that would be very cool

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#55136 - 02/19/07 09:45 AM Re: Night on Isola [Re: tracy1872]
eyeinthesky43 Offline
Newbie

Registered: 08/05/06
Posts: 12
Wow I was just thinking about this the other day too, Yeah it would totally be cool if there was night time. I also love the idea for camp fire stories at night.

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#55221 - 02/19/07 02:59 PM Re: Night on Isola [Re: eyeinthesky43]
DieNarrin Offline
Adviser

Registered: 02/18/07
Posts: 70
i am not sure have enough trouble getting some of the villagers to work.. now they want to sleep too? Work work work... come on I want my first elder.
_________________________
Just a minute dear... I know I said that hours ago but he is almost a master

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#55226 - 02/19/07 03:02 PM Re: Night on Isola [Re: DieNarrin]
MCroft Offline
Consigliere

Registered: 08/06/06
Posts: 311
Loc: Austin, TX
Given that a year lasts an hour, a night would last 10 seconds. The blinking would be a bit much.

Seasons would make more sense to me.

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#55239 - 02/19/07 03:14 PM Re: Night on Isola [Re: MCroft]
DieNarrin Offline
Adviser

Registered: 02/18/07
Posts: 70
Lets hope no one would want 40 winks than...
_________________________
Just a minute dear... I know I said that hours ago but he is almost a master

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#55243 - 02/19/07 03:19 PM Re: Night on Isola [Re: DieNarrin]
MCroft Offline
Consigliere

Registered: 08/06/06
Posts: 311
Loc: Austin, TX
Originally Posted By: DieNarrin
Lets hope no one would want 40 winks than...

They can only get that on 1/2 speed.

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#55254 - 02/19/07 04:05 PM Re: Night on Isola [Re: MCroft]
bajantara Offline
Senior Uber-Member

Registered: 12/27/05
Posts: 1762
Loc: Barbados
Originally Posted By: MCroft
Given that a year lasts an hour, a night would last 10 seconds. The blinking would be a bit much.

Seasons would make more sense to me.

The time span of the night I think has been the functional problem.

Seasons though? On a tropical island, that's generally hot and hotter (and maybe a rainy seasoon) \:D

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