Originally Posted By: Liatha
I had a couple early on... one about the kids remembering something. I don't recall the other. But I also had some interesting ones... like a friendly parrot dropping nuts in my food bin (+500 food), one of my villagers finding a love note (and winding up an adept parent from the exchange of love notes), one of the infamous "vial of liquid" events... and a "special pearl" event that I can only think didn't have a happy resolution possible since I imagine "keep it for herself" would have resulted in her becoming a hermit and I know from experience that sharing it with the tribe resulted in an outbreak of greedy fighting that cost me 200 tech points.


Hey hey,
I had this before, and I told her to keep it, having had the same thing earlier about the table over-turning.
If you tell them to keep it, they get better at researching!
Which is strange, because that's why I originally told them to give it to the researchers, because in VV1, that would result in hermitism and possible muttering to oneself.
Which I seemed to have picked up since discovering this game!