I got a savage boy scratching his back with instrument. Choice was to scare him away or lure him with food. I chose lure him with food. He ate up 500 food, which happened to be more food than the tribe had, then joined the tribe.

I also got the pearl event, but I chose share it with tribe. A fight broke out over the pearl, resulting in the pearl being smashed and lost.

There are also more than one sack. One sack that was stained contained fire ants, which bit and killed the villager that opened the sack. Another sack that was mostly intact contained tools and mice, gain technology but made villagers sick. Another sack that was not stained but was ripped had only mice in it, making villagers sick.

I also got an annoying parrot, that startles the researchers, causing them to lose technology points.

I did 2 tribes, that's how I got so many events. My first tribe had 1 of the 2 adults eaten by fireants in the first hour, then the annoying parrot took away technology points so they couldnt get enough technology for the farming or engineering before the algae bloom happened. So I had to start over. Then I got the sack with mice and equipment, and the pearl event.


Edited by private0 (02/18/07 05:16 AM)