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#53538 - 02/16/07 09:47 AM
[SPOILERS] No one errected a statue to a critic ..
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Expert
Registered: 02/14/07
Posts: 182
Loc: London, England.
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WARNING:
THIS WHOLE THREAD CONTAINS A LOT OF SPOILERS DO NOT READ FURTHUR UNLESS YOU LIKE SPOILAGE OR KNOW THE GAME.
My biggest gripe about this game is that I don't like the fact that the parentage gets "lost" or "disappears". I was really lloking forward to this aspect and really thought there'd be some kind of Family Tree. I still find that you can accidently inbreed your island and turn it into Pitcairn. I guess I was hoping to much in this part of the game as I am quite let down.
Also, where are the pink hair kids? Pretty upset about this, I was hoping for some other colour hair too.
I also think there wasn't much thought put into the puzzles. I like that in VV you have to Clear the rocks to get the creek to water the plants to get the flowers to get the butterflies. Here, it seems a little less linear and they don't connect as well.
The collection thing is a bit of a gimmick... seems like a filler to say, "Hey it's new and approved!!". I would of liked to have seen this developed more,maybe be a bigger part of the story line and/or part of a puzzle.
Also, the gong thing with the four pieces as 4 separate puzzles was a little lame... and seems like it was easier to stretch it over 4 puzzles instead of making it one and coming up with 3 other puzzles.
So the whole 16 new completely different puzzle thing is a bit of a crock, especially when some are the same as VV such as the Algae Fish and the Herbs. THEN other things don't make sense. Why not have to make a school?? THEN that helps develop language (they could have had a teacher) THEN you read the writing on the wall. A few more new ideas would have been appreciated. It does seem that the most major thing that happened was repackaging.
Also, why do the coconuts never re-appear? And they should re-appear after a bit, I thought once I got Level 3 Farming that the people would learn how to sustainably grow instead we just got the same lame puzzle from VV (the fertily fish become the algae fish). All in all, I have to say I'm quite disappointed in the game. I was expecting a lot more. And I do regret paying the $20 or so dollars that I did. I would reccommend people to it came out on sites they subsrcibe too.
Edited by LadyCFII (02/16/07 12:57 PM)
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I play Virtual Villagers because Sims is too hard.
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#53542 - 02/16/07 10:17 AM
Re: No one errected a statue to a critic but...
[Re: Lady Emz]
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Expert
Registered: 02/14/07
Posts: 182
Loc: London, England.
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Oh, and while I appreciated the taunt of the crate on the beach, finding one piece of the gong in it was pretty lame and disappointing. I appreciate it might have been a joke from the developers but why not put in something else as well. A "rosetta stone" or "dead sea scrolls" - then they could read the writing on the wall. Simply no thought put in at all.
Also, the training time of some it very excessive and just annoys me. I don't see the need to make a villager do something 10 or more times in order to learn something.
Edited by Lady Emz (02/16/07 11:06 AM)
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I play Virtual Villagers because Sims is too hard.
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#53544 - 02/16/07 10:24 AM
Re: No one errected a statue to a critic but...
[Re: Lady Emz]
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Trainee
Registered: 02/15/07
Posts: 25
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I couldnt agree more with you! It is indeed utterly disappointing.
Same faces, same grafics and most of all, same puzzles & solutions. Not much interconnection between them; it all depends far too much on the tech level again, not so much on combining new things. So, solving the puzzles boils down to a long wait on the scientists to gain the points...
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#53546 - 02/16/07 10:44 AM
Re: No one errected a statue to a critic but...
[Re: Marielle]
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Trainee
Registered: 07/31/06
Posts: 37
Loc: The Netherlands
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Well, everyone has the right to their own opinion, no question about that. But what I really DON'T like about this message is the containing of spoilers (and lots of them!) without any warning. Not very thoughtfull I think. 
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'I haven't lost my mind. It's backed up on disc somewhere...'
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#53547 - 02/16/07 10:48 AM
Re: No one errected a statue to a critic but...
[Re: Lady Emz]
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Newbie
Registered: 02/12/07
Posts: 11
Loc: In the garden - chasing butter...
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hi - i've read your post with interest. It is clear you have not played the game completely - otherwise you will know that two of your statements are incorrect. *****SPOILER**** Coconuts regenerate after level 3 farming is gained. There is a teacher - you have to complete puzzles to find him/her. Hope this helps ease your disappointment a bit.
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Doesn't expecting the unexpected make the unexpected become the expected? ***** Jesus is coming! Look Busy. ****** help the VV's by Copying this into your signiture, Pm me when your done copying!  /|\ / \  /|\ / \
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#53548 - 02/16/07 11:07 AM
Re: No one errected a statue to a critic but...
[Re: hurryhurry]
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Expert
Registered: 02/14/07
Posts: 182
Loc: London, England.
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If you mean elder then yes, I found them, if you mean something else then ok  And fair enuff re: coconuts, I guess it just takes a long time  And no, not really. The coconut thing was just a minor thing. It is more the lack of thought put into the puzzles. As Marielle said: "Not much interconnection between them; it all depends far too much on the tech level again, not so much on combining new things. So, solving the puzzles boils down to a long wait on the scientists to gain the points..." (Your also right about the graphics, I think they're a lot more messy than the first game and parts are kind of ugly.) But thanks re: heads up about coconuts, by that stage it was late and I was tired and I hadn't seen them grow back and I'll look out for a teacher. Tama: Sorry about that Chief. Can't put a warning in the title line but put one up the top. Thanks for bringing that to my attention  Oh and thanks for whoever put Spoilers in the title  You rock.
Edited by Lady Emz (02/16/07 02:49 PM)
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#53549 - 02/16/07 11:22 AM
Re: No one errected a statue to a critic but...
[Re: Lady Emz]
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Newbie
Registered: 02/12/07
Posts: 11
Loc: In the garden - chasing butter...
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kk - so whats the problem about a teacher then?? You found one!! lol! And the coconuts are like the berries in VV1 - they take ages to grow back! There are one or two puzzles which are rather on the simplistic side - but if we wanted them all in great detail - we couldn't expect the game to be out this soon - we have been given exactly what we asked for!! lol xx
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Doesn't expecting the unexpected make the unexpected become the expected? ***** Jesus is coming! Look Busy. ****** help the VV's by Copying this into your signiture, Pm me when your done copying!  /|\ / \  /|\ / \
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#53550 - 02/16/07 11:24 AM
Re: No one errected a statue to a critic but...
[Re: Lady Emz]
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Trainee
Registered: 02/15/07
Posts: 25
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Concerning the graphics: I get a very ugly banding effect in the water (ocean) and just checked; I do have 32bit color depth...
In addition to that, I think the whole layout and look of the island/villagers is simply re-used from the first part. (I know there is something new concerning clothing, looking forward to trying it out :-) )
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#53551 - 02/16/07 11:26 AM
Re: No one errected a statue to a critic but...
[Re: Marielle]
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Newbie
Registered: 02/12/07
Posts: 11
Loc: In the garden - chasing butter...
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yeah the clothing bit is fun-ish. but considering you only had to press f6 to change clothes the first time round - this is a bit annoying.
_________________________
Doesn't expecting the unexpected make the unexpected become the expected? ***** Jesus is coming! Look Busy. ****** help the VV's by Copying this into your signiture, Pm me when your done copying!  /|\ / \  /|\ / \
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#53553 - 02/16/07 11:38 AM
Re: No one errected a statue to a critic but...
[Re: hurryhurry]
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Expert
Registered: 02/14/07
Posts: 182
Loc: London, England.
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Agree re: clothing. I think it's too much and too late in the game. And re: teachers, that's not really what I meant. Even in VV the villagers started teaching the others. I meant rather than the lame, repetive puzzles, why not have a school where you can train a teacher that help create writing or develop that idea rather than get the tech points. And as for the coconuts, well. I would have liked to see a bit more effort in the farming, the tech description said: new ways to utilise farmiong or something? Maybe we haven't found out yet but I don't think it was new at all. Why not be able to plant coconuts or find seedlings for a berry bush or something? I don't know, I just thought it was pretty disappointing and predictable. I also think that the way to get one of the gong pieces is pretty much plagarism, I mean c'mon, Harry Potter and Gillyweed anyone? And yeah, I agree once again Marielle that the graphics and layout is too same same, like I said, this is just re-packaged VV. But you're right I guess Hurryhurry, they did get it out quickly and you can't please everyone all the time 
Edited by Lady Emz (02/16/07 11:44 AM)
_________________________
I play Virtual Villagers because Sims is too hard.
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