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#53554 - 02/16/07 11:50 AM
Re: No one errected a statue to a critic but...
[Re: Lady Emz]
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Newbie
Registered: 02/12/07
Posts: 11
Loc: In the garden - chasing butter...
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I know - there are parts that are fab - and parts which are a bit the same as before- but it is a sequel - you can't expect miricles in such a short period of time!! i've just completed the last puzzle. it's taken me less than 24 hours. (with a little help from my time travel!)but i couldn't wait. i hope they spend AGES on VV3 and get it perfect!
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Doesn't expecting the unexpected make the unexpected become the expected? ***** Jesus is coming! Look Busy. ****** help the VV's by Copying this into your signiture, Pm me when your done copying!  /|\ / \  /|\ / \
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#53555 - 02/16/07 11:52 AM
Re: No one errected a statue to a critic but...
[Re: hurryhurry]
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Expert
Registered: 02/14/07
Posts: 182
Loc: London, England.
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Agreed, I would rather they spent the time, put in the effort and really made it a good, solid third installment.
This one is more an extension to VV than a sequel. It really doesn't do Virtual Villagers justice.
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I play Virtual Villagers because Sims is too hard.
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#53556 - 02/16/07 11:53 AM
Re: No one errected a statue to a critic but...
[Re: hurryhurry]
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Newbie
Registered: 02/12/07
Posts: 11
Loc: In the garden - chasing butter...
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file:///C:/Documents%20and%20Settings/Lizzie/Desktop/Liz/untitled.bmp
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Doesn't expecting the unexpected make the unexpected become the expected? ***** Jesus is coming! Look Busy. ****** help the VV's by Copying this into your signiture, Pm me when your done copying!  /|\ / \  /|\ / \
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#53558 - 02/16/07 11:54 AM
Re: No one errected a statue to a critic but...
[Re: hurryhurry]
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Newbie
Registered: 02/12/07
Posts: 11
Loc: In the garden - chasing butter...
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pls ignore that last post - random!!!!
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Doesn't expecting the unexpected make the unexpected become the expected? ***** Jesus is coming! Look Busy. ****** help the VV's by Copying this into your signiture, Pm me when your done copying!  /|\ / \  /|\ / \
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#53561 - 02/16/07 12:23 PM
Re: No one errected a statue to a critic but...
[Re: hurryhurry]
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Master of Meditation
Registered: 09/13/06
Posts: 4896
Loc: London, UK
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it's taken me less than 24 hours. (with a little help from my time travel!)but i couldn't wait. I hardly think you can give a balanced opinion if you skip over many of the game's features by that means. You seem to want LDW to take their time bringing out VV3 then admit that you cheated to get through VV2 because you "couldn't wait". I suggest you practice what you preach. I will agree that as a sequel it is important to retain many of the features of the original game. If it went from a top-down view to a first-person viewpoint, for example, it would be a completely new game, not a follow-up. Players who enjoyed VV1 might not feel comfortable with it.
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To err is human; to arr is pirate.
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#53564 - 02/16/07 12:27 PM
Re: No one errected a statue to a critic but...
[Re: arnie]
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Expert
Registered: 02/14/07
Posts: 182
Loc: London, England.
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Haha Arnie, that was really made me laugh. How right you are :)I guess that makes me not only a critic but a hypocrite. Still, like I said, I feel this is like all those adverts that advetise, "NEW AND IMPROVED" and all they did was change the packaging 
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I play Virtual Villagers because Sims is too hard.
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#53567 - 02/16/07 12:58 PM
Re: No one errected a statue to a critic but...
[Re: Tamarinde]
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Adviser
Registered: 01/08/07
Posts: 19
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I agree with you Tamarinde
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Think positive. Dream big. Keep doing the next right thing.
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#53568 - 02/16/07 12:58 PM
Re: No one errected a statue to a critic but...
[Re: hurryhurry]
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Legend
Registered: 05/01/06
Posts: 1365
Loc: In The Cave...Watching You
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yeah the clothing bit is fun-ish. but considering you only had to press f6 to change clothes the first time round - this is a bit annoying. This wasnt even supposed to be in the first game, you got lucky and it was not removed.
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Village Monk "There's no place like 127.0.0.1"
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#53571 - 02/16/07 01:01 PM
Re: No one errected a statue to a critic but...
[Re: Marielle]
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Legend
Registered: 05/01/06
Posts: 1365
Loc: In The Cave...Watching You
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Concerning the graphics: I get a very ugly banding effect in the water (ocean) and just checked; I do have 32bit color depth...
In addition to that, I think the whole layout and look of the island/villagers is simply re-used from the first part. (I know there is something new concerning clothing, looking forward to trying it out :-) ) I have no banding effect in the water and im running 32 bit on a laptop. Sounds you have a [censored] video card or another problem. its not the games graphics. Its an island what more do you expect for layout. You got a beach on one side some palm trees...there is no "use and reuse" to be had here. Its an island. What do you want a shopping mall
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Village Monk "There's no place like 127.0.0.1"
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#53575 - 02/16/07 01:07 PM
Re: [SPOILERS] No one errected a statue to a critic ..
[Re: Lady Emz]
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Sage
Registered: 04/13/05
Posts: 2638
Loc: Island of Isola
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LOL. You know the majority of the changes done in TLC were taken straight from all of the contributors in the Suggestions/Improvements thread as well from the additional behavior thread. And I would have to disagree with you on LDW not putting much thought into the puzzles. Sure we still have herbs, but they added what you can do with them. Sure they still farm, oh my I guess they don’t need to eat from a garden. Sure they still fish, but they added a puzzle to it. But again this is a squeal, and every sequel I’ve ever played always has common themes and puzzles. And they did add seven brand new puzzles that were not in ANH, as well as several new features. So I guess if you thought this sequel was going to be a brand new game, well then you should be let down. But that would only be due to you expecting more then what they ever suggested. As far as the create containing a gong piece, I was expecting there were tools in it. I was guessing that I would use these tools to clear the vines and the thicket. Was I disappointed when I found the gong piece? No not at all, it just meant I had to look elsewhere to find the cutting tools. Viewing this as a sequel I think it is very fresh, and am not disappointed one bit. It adds new levels of difficulty (you might not realize all of the additional difficulty since you cheated yourself by using the time warp “feature”) and added a lot of features that so many forum members asked for. And for that I tip my hat to the whole LDW team.
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The VI
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