LOL. You know the majority of the changes done in TLC were taken straight from all of the contributors in the Suggestions/Improvements thread as well from the additional behavior thread. And I would have to disagree with you on LDW not putting much thought into the puzzles. Sure we still have herbs, but they added what you can do with them. Sure they still farm, oh my I guess they don’t need to eat from a garden. Sure they still fish, but they added a puzzle to it. But again this is a squeal, and every sequel I’ve ever played always has common themes and puzzles. And they did add seven brand new puzzles that were not in ANH, as well as several new features. So I guess if you thought this sequel was going to be a brand new game, well then you should be let down. But that would only be due to you expecting more then what they ever suggested. As far as the create containing a gong piece, I was expecting there were tools in it. I was guessing that I would use these tools to clear the vines and the thicket. Was I disappointed when I found the gong piece? No not at all, it just meant I had to look elsewhere to find the cutting tools. Viewing this as a sequel I think it is very fresh, and am not disappointed one bit. It adds new levels of difficulty (you might not realize all of the additional difficulty since you cheated yourself by using the time warp “feature”) and added a lot of features that so many forum members asked for. And for that I tip my hat to the whole LDW team.
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