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#53538 - 02/16/07 09:47 AM [SPOILERS] No one errected a statue to a critic ..
Lady Emz Offline
Expert

Registered: 02/14/07
Posts: 182
Loc: London, England.
WARNING:

THIS WHOLE THREAD CONTAINS A LOT OF SPOILERS
DO NOT READ FURTHUR UNLESS YOU LIKE SPOILAGE OR KNOW THE GAME.

My biggest gripe about this game is that I don't like the fact that the parentage gets "lost" or "disappears".
I was really lloking forward to this aspect and really thought there'd be some kind of Family Tree.
I still find that you can accidently inbreed your island and turn it into Pitcairn.
I guess I was hoping to much in this part of the game as I am quite let down.

Also, where are the pink hair kids? Pretty upset about this, I was hoping for some other colour hair too.

I also think there wasn't much thought put into the puzzles.
I like that in VV you have to Clear the rocks to get the creek to water the plants to get the flowers to get the butterflies.
Here, it seems a little less linear and they don't connect as well.

The collection thing is a bit of a gimmick... seems like a filler to say, "Hey it's new and approved!!". I would of liked to have seen this developed more,maybe be a bigger part of the story line and/or part of a puzzle.

Also, the gong thing with the four pieces as 4 separate puzzles was a little lame... and seems like it was easier to stretch it over 4 puzzles instead of making it one and coming up with 3 other puzzles.

So the whole 16 new completely different puzzle thing is a bit of a crock, especially when some are the same as VV such as the Algae Fish and the Herbs. THEN other things don't make sense. Why not have to make a school?? THEN that helps develop language (they could have had a teacher) THEN you read the writing on the wall. A few more new ideas would have been appreciated. It does seem that the most major thing that happened was repackaging.

Also, why do the coconuts never re-appear? And they should re-appear after a bit, I thought once I got Level 3 Farming that the people would learn how to sustainably grow instead we just got the same lame puzzle from VV (the fertily fish become the algae fish).
All in all, I have to say I'm quite disappointed in the game. I was expecting a lot more. And I do regret paying the $20 or so dollars that I did. I would reccommend people to it came out on sites they subsrcibe too.




Edited by LadyCFII (02/16/07 12:57 PM)
_________________________
I play Virtual Villagers because Sims is too hard.

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#53542 - 02/16/07 10:17 AM Re: No one errected a statue to a critic but... [Re: Lady Emz]
Lady Emz Offline
Expert

Registered: 02/14/07
Posts: 182
Loc: London, England.
Oh, and while I appreciated the taunt of the crate on the beach, finding one piece of the gong in it was pretty lame and disappointing. I appreciate it might have been a joke from the developers but why not put in something else as well.
A "rosetta stone" or "dead sea scrolls" - then they could read the writing on the wall.
Simply no thought put in at all.

Also, the training time of some it very excessive and just annoys me. I don't see the need to make a villager do something 10 or more times in order to learn something.


Edited by Lady Emz (02/16/07 11:06 AM)
_________________________
I play Virtual Villagers because Sims is too hard.

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#53544 - 02/16/07 10:24 AM Re: No one errected a statue to a critic but... [Re: Lady Emz]
Marielle Offline
Trainee

Registered: 02/15/07
Posts: 25
I couldnt agree more with you!
It is indeed utterly disappointing.

Same faces, same grafics and most of all, same puzzles & solutions. Not much interconnection between them; it all depends far too much on the tech level again, not so much on combining new things.
So, solving the puzzles boils down to a long wait on the scientists to gain the points...

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#53546 - 02/16/07 10:44 AM Re: No one errected a statue to a critic but... [Re: Marielle]
Tamarinde Offline
Trainee

Registered: 07/31/06
Posts: 37
Loc: The Netherlands
Well, everyone has the right to their own opinion, no question about that.
But what I really DON'T like about this message is the containing of spoilers (and lots of them!) without any warning.
Not very thoughtfull I think. \:\(
_________________________
'I haven't lost my mind. It's backed up on disc somewhere...'

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#53547 - 02/16/07 10:48 AM Re: No one errected a statue to a critic but... [Re: Lady Emz]
hurryhurry Offline
Newbie

Registered: 02/12/07
Posts: 11
Loc: In the garden - chasing butter...
hi - i've read your post with interest. It is clear you have not played the game completely - otherwise you will know that two of your statements are incorrect. *****SPOILER**** Coconuts regenerate after level 3 farming is gained. There is a teacher - you have to complete puzzles to find him/her. Hope this helps ease your disappointment a bit.
_________________________
Doesn't expecting the unexpected make the unexpected become the expected?

***** Jesus is coming! Look Busy. ******

help the VV's by Copying this into your signiture,
Pm me when your done copying!
\:D
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#53548 - 02/16/07 11:07 AM Re: No one errected a statue to a critic but... [Re: hurryhurry]
Lady Emz Offline
Expert

Registered: 02/14/07
Posts: 182
Loc: London, England.
If you mean elder then yes, I found them, if you mean something else then ok \:\)

And fair enuff re: coconuts, I guess it just takes a long time \:\)

And no, not really. The coconut thing was just a minor thing. It is more the lack of thought put into the puzzles. As Marielle said: "Not much interconnection between them; it all depends far too much on the tech level again, not so much on combining new things.
So, solving the puzzles boils down to a long wait on the scientists to gain the points..."

(Your also right about the graphics, I think they're a lot more messy than the first game and parts are kind of ugly.)

But thanks re: heads up about coconuts, by that stage it was late and I was tired and I hadn't seen them grow back and I'll look out for a teacher.

Tama: Sorry about that Chief. Can't put a warning in the title line but put one up the top. Thanks for bringing that to my attention \:\)
Oh and thanks for whoever put Spoilers in the title \:\) You rock.



Edited by Lady Emz (02/16/07 02:49 PM)

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#53549 - 02/16/07 11:22 AM Re: No one errected a statue to a critic but... [Re: Lady Emz]
hurryhurry Offline
Newbie

Registered: 02/12/07
Posts: 11
Loc: In the garden - chasing butter...
kk - so whats the problem about a teacher then?? You found one!! lol! And the coconuts are like the berries in VV1 - they take ages to grow back! There are one or two puzzles which are rather on the simplistic side - but if we wanted them all in great detail - we couldn't expect the game to be out this soon - we have been given exactly what we asked for!! lol xx
_________________________
Doesn't expecting the unexpected make the unexpected become the expected?

***** Jesus is coming! Look Busy. ******

help the VV's by Copying this into your signiture,
Pm me when your done copying!
\:D
/|\
/ \

/|\
/ \

Top
#53550 - 02/16/07 11:24 AM Re: No one errected a statue to a critic but... [Re: Lady Emz]
Marielle Offline
Trainee

Registered: 02/15/07
Posts: 25
Concerning the graphics:
I get a very ugly banding effect in the water (ocean) and just checked; I do have 32bit color depth...

In addition to that, I think the whole layout and look of the island/villagers is simply re-used from the first part.
(I know there is something new concerning clothing, looking forward to trying it out :-) )

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#53551 - 02/16/07 11:26 AM Re: No one errected a statue to a critic but... [Re: Marielle]
hurryhurry Offline
Newbie

Registered: 02/12/07
Posts: 11
Loc: In the garden - chasing butter...
yeah the clothing bit is fun-ish. but considering you only had to press f6 to change clothes the first time round - this is a bit annoying.
_________________________
Doesn't expecting the unexpected make the unexpected become the expected?

***** Jesus is coming! Look Busy. ******

help the VV's by Copying this into your signiture,
Pm me when your done copying!
\:D
/|\
/ \

/|\
/ \

Top
#53553 - 02/16/07 11:38 AM Re: No one errected a statue to a critic but... [Re: hurryhurry]
Lady Emz Offline
Expert

Registered: 02/14/07
Posts: 182
Loc: London, England.
Agree re: clothing. I think it's too much and too late in the game.
And re: teachers, that's not really what I meant. Even in VV the villagers started teaching the others.

I meant rather than the lame, repetive puzzles, why not have a school where you can train a teacher that help create writing or develop that idea rather than get the tech points.

And as for the coconuts, well. I would have liked to see a bit more effort in the farming, the tech description said: new ways to utilise farmiong or something? Maybe we haven't found out yet but I don't think it was new at all. Why not be able to plant coconuts or find seedlings for a berry bush or something? I don't know, I just thought it was pretty disappointing and predictable.

I also think that the way to get one of the gong pieces is pretty much plagarism, I mean c'mon, Harry Potter and Gillyweed anyone?

And yeah, I agree once again Marielle that the graphics and layout is too same same, like I said, this is just re-packaged VV.

But you're right I guess Hurryhurry, they did get it out quickly and you can't please everyone all the time ;\)


Edited by Lady Emz (02/16/07 11:44 AM)
_________________________
I play Virtual Villagers because Sims is too hard.

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