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#35779 - 09/27/06 10:03 AM Anyone Try This?
AnthonyK Offline
Trainee

Registered: 04/30/06
Posts: 35
Loc: Northeast PA
I've been messing with the game trying to figure out how the likes & dislikes affect villagers will to do stuff. Anyway, what i've been doing is getting all my starters to atleast "trainee" in each skill, then unchecking any specification to see what they do the most.

Still haven't figured out what a lot of the likes & dislikes do, but I've noticed that the game seems to run smoother when unsupervised with everyone knowing trainee in all the skills. It makes them all pitch in to do certain things, but they always tend to favor a particular job type. They each get the titles due to what they like doing.

Note: I don't train them all in parenting.. I think that would have drastic effects early in the game. LoL

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#35780 - 09/27/06 10:06 AM Re: Anyone Try This?
Nemyar Offline
Forum Games Enthusiast

Registered: 07/14/06
Posts: 768
Yeah that will cause Major Food shortage

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#35781 - 09/27/06 10:11 AM Re: Anyone Try This?
Nemyar Offline
Forum Games Enthusiast

Registered: 07/14/06
Posts: 768
Oh it is better to teach female Breeding than male because 1 male can made all female pregent

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#35782 - 09/27/06 10:13 AM Re: Anyone Try This?
AnthonyK Offline
Trainee

Registered: 04/30/06
Posts: 35
Loc: Northeast PA
Quote:

Yeah that will cause Major Food shortage




What will cause a food shortage? Did you mean making them all trainee parents or letting them do what skills they want. I'm pretty sure ya meant the parenting thing, but just making sure.

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#35783 - 09/27/06 10:25 AM Re: Anyone Try This?
Nemyar Offline
Forum Games Enthusiast

Registered: 07/14/06
Posts: 768
Quote:

Quote:

Yeah that will cause Major Food shortage




What will cause a food shortage? Did you mean making them all trainee parents or letting them do what skills they want. I'm pretty sure ya meant the parenting thing, but just making sure.




More children = more mouth to feed and mum can't work if she is looking after her baby

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#35784 - 09/27/06 11:43 AM Re: Anyone Try This?
Jas Offline
Adviser

Registered: 08/19/06
Posts: 72
I train all mine in every skill except breeding too. I have never lost a villager to anything but old age.

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#35785 - 09/27/06 02:23 PM Re: Anyone Try This?
kristy723 Offline
Trainee

Registered: 08/31/06
Posts: 36
Loc: Buffalo, NY
I try to train all my VV's in everything also. However, if they have dislikes for some things, it's not always possible. I've had VV's who disliked swimming, so fishing was out, but they could do crops and forage. Some hate rough wood and it's hard to get them to build.

I think it's most worthwhile to train them all to have at least trainee status as Builders. And it's important to have one Master Builder especially during one point in the game, and a Master Scientist.

I've had typhoons wipe out all the stored food. Not good when you have 90 villagers. It's really important then that they can all, or most of them, farm and catch fish.

I do eventually keep them on a certain skill (check it off on the details screen) just because I have this thing that I like them to be Masters of something when they pass away.

Also, a Master Scientist who has maxed out their skill don't accumulate anymore tech points. It's easier to switch them to something else to do if they've had some training in it. :]

I never check 'Breeding'. They do that too well all of their own. I've come back after just 20 minutes to find 6 or more new moms! And some have been quite elderly. Naughty VV's.
_________________________
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#35786 - 09/27/06 04:21 PM Re: Anyone Try This?
AnthonyK Offline
Trainee

Registered: 04/30/06
Posts: 35
Loc: Northeast PA
Quote:

Also, a Master Scientist who has maxed out their skill don't accumulate anymore tech points. It's easier to switch them to something else to do if they've had some training in it. :]




Really?? I didn't know this. Wow, I'll be able to get a lot more tech points now by pulling those master scientists off the table and putting them into some other job while throwing some other VV on the research table. Learn somethign new everyday! Thanks!

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#35787 - 09/27/06 04:36 PM Re: Anyone Try This?
LadyCFII Administrator Online
Unicorn

Registered: 10/07/04
Posts: 17515
Loc: Colorado
That is not accurate information. Master Scientists produce the most tech points. Once they have maxed out their skill bar, you will see a message indicating that they have mastered the skill (meaning that they can no longer improve their skills), but they continue to produce more tech points than lesser-skilled scientists.
_________________________
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Unicorn
Last Day of Work

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#35788 - 09/27/06 06:28 PM Re: Anyone Try This?
sfrose Offline
Senior Uber-Member

Registered: 12/31/05
Posts: 2188
Quote:


I've had typhoons wipe out all the stored food. Not good when you have 90 villagers. It's really important then that they can all, or most of them, farm and catch fish.





The typhoons that occur in a full village is less traumatic than early on in the game.

I found that they all just start fishing immediately, and few crabs usually are found since there are many Master Farmers by that point. The GC comes along and restores the berries and crops and other farmers start on those. I've gone from 0 food to thousands in the bin in just a few minutes.
_________________________
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#35789 - 09/28/06 05:53 AM Re: Anyone Try This?
Nemyar Offline
Forum Games Enthusiast

Registered: 07/14/06
Posts: 768
Oh one of my villager is Master at Building, Researching and Healing she is Adept at Farming and Breeding. Strange thing is her name is Master I don't think I changed her name to Master before


Attachments
35487-Master.JPG (36 downloads)


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#35790 - 09/28/06 06:58 AM Re: Anyone Try This?
AnthonyK Offline
Trainee

Registered: 04/30/06
Posts: 35
Loc: Northeast PA
Quote:

That is not accurate information. Master Scientists produce the most tech points. Once they have maxed out their skill bar, you will see a message indicating that they have mastered the skill (meaning that they can no longer improve their skills), but they continue to produce more tech points than lesser-skilled scientists.




Ah, thanks ladycfii. That's how I figured it was. I was loading my table with Master Scientist. When I read the earlier post about not accumulating Tech Points, I thought, "No wonder tech points take so long!!" Heh. I guess they just take a bit to build up. Thanks for clearing that up though.

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