If you had multiple games going... why not find a 'pathway' to them when the boulder is moved (if the other game had moved the boulder as well)? That could be cool. But then you run into space issues with a game built for 90 villagers suddenly combining and comingling with another 90 villagers. Could get crazy. Not to mention huge.

I'm not in love with the chicken idea. Cool to feed and care for the chickens and gather eggs, but are you going to have chicken dinners? Might get a little graphic for some young gamers.

Not that the brothel hut isn't but... I would also like to point out that the Petshop Sims (EA Games) expansion pack was arguably the most boring one ever, so my personal vote is no animals.

I think any VV expansion should still work within the current system requirement parameters (give or take a little). I can currently run this game in the background and still do lots of other stuff on my computer without performance being affected at all. A bigger, more elaborate game will have bigger and more elaborate system reqs. And this might put a real hamper on my being able to play VV and still work at the same time. Shhhh! Did I say that out loud??
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