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#33655 - 08/29/06 11:58 PM
Tip for the Impatient
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Newbie
Registered: 08/21/06
Posts: 8
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I'm surprised I haven't seen anyone post what seems like an obvious tip (that could almost be considered a cheat).
I'm an impatient sort, and get bored waiting around for the time to progress, so I close down the game, change my time forward by an hour or 2 (or 3), and then log back in. On double-speed (and hard difficulty), I just played a complete 89 hour game in about 4 real hours, solving all 16 puzzles. I birthed 20 babies, and only buried my original 5 folk. Kind of proud of the stats.
The only gotcha is you need to watch out for other time/date-sensitive apps, such as alarms in Outlook. And don't forget to reset the date and time when you are done!
SchneeBaer
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#33657 - 08/30/06 07:27 PM
Re: Tip for the Impatient
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Newbie
Registered: 08/21/06
Posts: 8
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So are you implying that when I close down my game, there is something left running in the background?
I seriously did not have a bit of problems, and have a difficult time attributing a game with the capabilities to distinguish between a real-time clock and a clock set with the wrong date and time. Although, I guess if it was programmed to go out on the Internet and check, and then actively cause damage if there was a discrepancy...
And I totally see where there would be a problem if the date and time were changed while the game were running. I always was sure to shut the game down first.
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#33658 - 08/30/06 07:38 PM
Re: Tip for the Impatient
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Unicorn
Registered: 10/07/04
Posts: 17515
Loc: Colorado
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No, there is no component of Virtual Villagers left running when you exit the game. The game doesn't check Internet time, either. What does happen is that the game performs calculations based upon the current system clock setting when the game is launched, and the system clock setting at the time the game was last exited. The game cannot possibly determine whether or not the clock is "accurate" but it can, and will, become unpredictable if it ever encounters a "backwards" movement in time.
_________________________
Barbara Unicorn Last Day of Work
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#33660 - 09/02/06 06:18 PM
Re: Tip for the Impatient
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Consigliere
Registered: 08/05/06
Posts: 379
Loc: USA
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Many of us have tried the cheat. In the easy mode there are few repercussions, in the hard mode you can lose you village very quickly. The most common problem is the reset of the crop time. Few villages can survive the time between crops if it goes up to 800 minuets instead of 60.
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Meddle not in the affairs of dragons; for you are crunchy and taste good with ketchup! -------
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#33661 - 09/02/06 08:21 PM
Re: Tip for the Impatient
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Newbie
Registered: 09/01/06
Posts: 6
Loc: Australia
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I have 22 people and they are always watering and planting the crops... does that make it faster, or is it better to make half of them scientists for more tech points?
_________________________
Meddle not in the affairs of cannibals; for you are crunchy and taste good with ketchup.
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#33662 - 09/02/06 08:24 PM
Re: Tip for the Impatient
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Senior Uber-Member
Registered: 12/27/05
Posts: 1762
Loc: Barbados
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Watering and planting is just a nice little feature which inflluences the crop cycle not one whit... so put them all to science until the crops come in - unless you need one to pick the berries, which you'll have to hand manage anyway
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#33663 - 09/04/06 12:47 AM
Re: Tip for the Impatient
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Newbie
Registered: 09/03/06
Posts: 1
Loc: US
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Quote:
Few villages can survive the time between crops if it goes up to 800 minuets instead of 60.
When you use the time cheat, you have to progress time only until 11:59 a.m. or p.m. and then let the clock roll over by itself. This works for me. I never get the 800 minutes anymore! And, when it rolls over I just increase my time until the next 11:59 a.m. or p.m. I wouldn't even try to set my time back to normal until the game is over.
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