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#33155 - 09/05/06 06:13 PM Re: sending and receiving statistics
LoriAnn Offline
Adviser

Registered: 08/03/06
Posts: 61
wow the leaderboard looks nice!
I just went and updated and it took about 2 seconds that was greatt

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#33156 - 09/05/06 06:40 PM Re: sending and receiving statistics
Ellen2132 Offline
Trainee

Registered: 07/30/06
Posts: 37
Loc: The Netherlands
Thank you for updating the leaderboard.
Now it looks like a good board without any real cheaters on it.
Maybe some day I will be on it

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#33157 - 09/05/06 07:25 PM Re: sending and receiving statistics
Carla Administrator Offline
Executive Producer

Registered: 10/05/04
Posts: 784
Loc: Italy
Here is the link to the leaderboard:
http://www.ldwsoftware.com/vv_win_scores/index.php
_________________________
Carla
Executive Producer
Last Day of Work

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#33158 - 09/06/06 05:41 AM Re: sending and receiving statistics
jerryb Offline
Newbie

Registered: 08/30/06
Posts: 9
All right, those nummbers on the leaderboard are believeable now !! Thank you for fixing it, hoepfully those of us don't cheat the system can have a realistic goal to shoot for ... I made it on at #14

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#33159 - 09/06/06 01:35 PM Re: sending and receiving statistics
jerryb Offline
Newbie

Registered: 08/30/06
Posts: 9
One idea that you might consider for the future since it would probably take a game update so if you code a sequal (hint hint lol) would be to have seperate boards based on game level so if a game is being layed on easy the stats would connect to the easy leaderboard, normal to the normal leaderboard and hard to the hard leaderboard.

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#33160 - 09/08/06 01:27 PM Re: sending and receiving statistics
Felice Offline
Adviser

Registered: 09/05/06
Posts: 57
Loc: Peoria, IL, USA
fabulous!
_________________________
"Friendship is like peeing your pants- everyone can see it, but only you can feel its warmth. Will you be the pee in my pants?"

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#33161 - 09/09/06 11:06 AM Re: sending and receiving statistics
sbradbeary Offline
Newbie

Registered: 08/13/06
Posts: 9
It would be nice to be able to see the Leader Board based on different areas....i.e. Babies made, hours played, oldest villager, etc.

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#33162 - 09/10/06 04:19 AM Re: sending and receiving statistics
jerryb Offline
Newbie

Registered: 08/30/06
Posts: 9
That would be a nice step in the next improvement to the leaderboard. Shouldn't be that hard to set a search feature that would show that. I would like to see most mushrooms collected. That would put it by people that are actually spending time playing the game instead of just letting it run forever after completing all 16 puzzles.

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#33163 - 09/11/06 02:14 AM Re: sending and receiving statistics
dudeman Offline
Newbie

Registered: 09/10/06
Posts: 21
Quote:

That would be a nice step in the next improvement to the leaderboard. Shouldn't be that hard to set a search feature that would show that. I would like to see most mushrooms collected. That would put it by people that are actually spending time playing the game instead of just letting it run forever after completing all 16 puzzles.



I agree with you

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#33164 - 09/12/06 02:49 PM Re: sending and receiving statistics
jerryb Offline
Newbie

Registered: 08/30/06
Posts: 9
While the leaderboard is much better then it was people will always find ways to cheat on it. Usually by playing with their system clocks though I am sure a few have cracked the code to write their own stats in which is why there were some really odd numbers for awhile. It has a couple of suspicious entries again, nearly 2 babies an hour is hard for me to believe since you can't do too much with population until you get the tech points up to improve the food source without starving your people.

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