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#31909 - 08/15/06 05:45 PM
Re: dead village
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Trainee
Registered: 08/07/06
Posts: 30
Loc: St. Louis, Mo
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Ahhhhhhhhhhhhh dont give up yet. Just try it again.....and take your time and think about what needs to be done first to sustain life....worry about the puzzles last.
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Just one man's opinion!!! -Matt G
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#31911 - 08/15/06 06:21 PM
Re: dead village
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Newbie
Registered: 08/13/06
Posts: 15
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I woke up to a village of 32 dead people today. Odd -- I had plenty of food and plenty of everything for the whole bunch of them, and only two were children who weren't working. I even had a doctor (who died.)
The only ones left were one male and one female builder. I immediately renamed the two of them Adam and Eve, and poor Eve is nursing her third baby of the day while poor Adam has been switching between farming and research. The first two kidlets were boys, so they got named Cain and Abel. I may go through the whole Biblical geneology this way...
First things first -- make sure they have food and you have research points and at least two builders for the hut you'll need before ANYONE gets purposely bred. I wouldn't even encourage breeding until you have an overstock of food.
HTH -- Hang in there. It'll work.
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#31912 - 08/15/06 06:32 PM
Re: dead village
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Unicorn
Registered: 10/07/04
Posts: 17515
Loc: Colorado
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If that ever happens again, Ella, you can check the game log to determine exactly why they died. The file is called ldwLog.txt and is located in the Virtual Villagers folder. The game log is overwritten each time you launch the game, though, so it has to be viewed immediately after you quit the game.
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Barbara Unicorn Last Day of Work
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#31913 - 08/16/06 12:12 AM
Re: dead village
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Newbie
Registered: 08/13/06
Posts: 20
Loc: calif
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OK OK I will try again. will TRY to be patient, but I am blond and german lol. Will try this again tomorrow. Thank you for your support Pawtet
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consider anything, but don't cry
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#31915 - 08/16/06 01:37 AM
Re: dead village
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Newbie
Registered: 08/15/06
Posts: 2
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Yeah. I found that before I got fishing, I had to pause it overnight while I was asleep. Otherwise, they just ran out of food. And once they got fishing, I just slowed it down to half speed so that not too much would happen while I was gone.
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#31916 - 08/16/06 09:50 AM
Re: dead village
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Expert
Registered: 06/15/06
Posts: 151
Loc: Singapore
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Will Normal be OK? normally I use speed x2
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Never Mind, I can have my lunch at 10.00pm, my Canary Fire-Arrow is dying! <img src="images/graemlins/frown.gif" alt="" />
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#31917 - 08/16/06 02:43 PM
Re: dead village
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Expert
Registered: 08/06/06
Posts: 100
Loc: Toronto, Ontario, Canada
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if you're going to be away for hours, like overnight, the BEST thing is to pause the game if you're worried that the little guys might starve to death -
it gets tricky when you're trying to accumulate tech points so you can upgrade skills while avoiding having the food run out - for what it's worth, I've had one game now running for 270 hours after killing off about 3 or 4 villages and just abandoning a couple of games where one of the original settlers died overnight.
good luck!
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"I have not failed, I have simply found 10,000 ways that won't work." Thomas A. Edison
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