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#27858 - 07/27/06 10:02 AM Numbers and Calculations?
mappam Offline
Consigliere

Registered: 07/16/06
Posts: 209
Loc: Central Florida, USA
Has anyone figured out how much each villager eats? or how old children are when they can start breeding or working? Or how many Tech Points a villager can make per minute (hour etc).

A "table" of numbers would be very helpful
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#27859 - 07/27/06 11:08 AM Re: Numbers and Calculations?
SaxyT Offline
Guru

Registered: 07/17/06
Posts: 383
Loc: Ontario, Canada
Only thing I figured out is the age of the kids. 14 to start working, 18 to start breeding.

As for the other facts, no clue. Admittedly, never though to try to figure it out.
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My VV2 story, "A Twist of Fate"
And don't miss Krystal's stories, all three of them!
"Life is too fast... unless you're in traffic."

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#27860 - 07/27/06 02:45 PM Re: Numbers and Calculations?
Drea465 Offline
Newbie

Registered: 07/26/06
Posts: 15
When my villagers were on the edge of starving every time the harvest finally came, I figures out just by watching the clock and the numbers that my 15 villagers ate between 20 and 30 food units every 3 minutes, and that's when almost all of them were doing research. Think they might eat less doing that than doing the manual labor of building or farming. Just watch your numbers for a while and you can figure out a good average.

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#27861 - 07/28/06 01:26 AM Re: Numbers and Calculations?
cosmicearthgirl Offline
Expert

Registered: 07/24/06
Posts: 155
Loc: Colorado
My researchers gain about 50 points each every five minutes, but I'm pretty sure that depends on their skill level. I also know that it takes about 5 rocks or sticks to gain a percentage point in building a hut, and 5 rocks to clear a percentage point of the blockage.

I haven't had the patience to try and figure out the beach or the garden because there's no counter.

I feel so OCD.

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#27862 - 07/28/06 08:58 AM Re: Numbers and Calculations?
Rifster Offline
Master

Registered: 11/26/05
Posts: 401
Well the beach has a visiable indicator, A board will disapear as you progress....

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#27863 - 07/28/06 12:15 PM Re: Numbers and Calculations?
cosmicearthgirl Offline
Expert

Registered: 07/24/06
Posts: 155
Loc: Colorado
That is true, but there's nothing for me to click obsessively while I watch. Short attention span.

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#27864 - 07/28/06 12:21 PM Re: Numbers and Calculations?
SaxyT Offline
Guru

Registered: 07/17/06
Posts: 383
Loc: Ontario, Canada

_________________________
My VV2 story, "A Twist of Fate"
And don't miss Krystal's stories, all three of them!
"Life is too fast... unless you're in traffic."

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#27865 - 08/02/06 09:00 PM Re: Numbers and Calculations?
GinaV Offline
Newbie

Registered: 07/31/06
Posts: 7
On a couple of my games it doesn't indicate what percentage of the blockage has been cleared. It should at least be 1% now! Is this something others have noticed?

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#27866 - 08/03/06 12:16 PM Re: Numbers and Calculations?
SaxyT Offline
Guru

Registered: 07/17/06
Posts: 383
Loc: Ontario, Canada
I thought I had that problem on one game and then all of a sudden the indicator appeared. I believe it just takes a number of trips before it registers.

Could be wrong though, but I haven't heard of a glitch on that puzzle yet.
_________________________
My VV2 story, "A Twist of Fate"
And don't miss Krystal's stories, all three of them!
"Life is too fast... unless you're in traffic."

Top
#27867 - 08/03/06 12:29 PM Re: Numbers and Calculations?
TheVillageIdiot Offline
Sage

Registered: 04/13/05
Posts: 2638
Loc: Island of Isola


The indicator should appear as soon as it is cleared .01%. And I think one trip will clear it something more then .01%, so maybe the villager was not successful the first time? Do you think that could be it? And as SaxyT said, no glitches were ever reported on that during testing that I can remember.




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