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#27321 - 07/24/06 02:08 AM Gravestones
cosmicearthgirl Offline
Expert

Registered: 07/24/06
Posts: 155
Loc: Colorado
So are we only allowed to have 50 gravestones, or is something wrong with my game? I keep coming back to it and there are little corpses in the middle and they get carried to the cemetery, but no new tombstone appears and my stats still say 50.

I have no idea who's died!!!

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#27322 - 07/24/06 02:10 AM Re: Gravestones
SaxyT Offline
Guru

Registered: 07/17/06
Posts: 383
Loc: Ontario, Canada
I don't think it's your game. Same thing happened on all mine too. Kinda rough actually because now I don't know if my "old" people died or if a disease struck my village and with 90, I can't remember whose who and it's near impossible to find the sick ones unless you scna the details of all 90 villagers.

Just seems to be the way it is.

It'd be nice if in an update the villagers start replacing the earliest tombstones with the new ones. I could care less who dies a week ago now!
_________________________
My VV2 story, "A Twist of Fate"
And don't miss Krystal's stories, all three of them!
"Life is too fast... unless you're in traffic."

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#27323 - 07/24/06 10:03 AM Re: Gravestones
SCTNE Offline
Trainee

Registered: 07/22/06
Posts: 43
Loc: Toronto, Ontario, Canada
That's a lot of dead villagers! I had completed the game in 129 real time hours and only had 17 graves. You may want to consider training some doctors so that your people won't die so quickly. Just a thought...

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#27324 - 07/24/06 10:06 AM Re: Gravestones
SaxyT Offline
Guru

Registered: 07/17/06
Posts: 383
Loc: Ontario, Canada
lol, SCTNE, they're all dying of old age. In their 70's and 80's. It's my very first ever game so it's been on straight on 2x since July 13th, has nothing to do with me not taking care of my villagers....

Nice thought though! Thanks,
_________________________
My VV2 story, "A Twist of Fate"
And don't miss Krystal's stories, all three of them!
"Life is too fast... unless you're in traffic."

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#27325 - 07/24/06 02:35 PM Re: Gravestones
Elle1961 Offline
Trainee

Registered: 07/17/06
Posts: 30
Yes, I have Master Doctor's too, but when I get home in the evening, it's a boneyard. My game is set on 2x, guess I might change that now that I have finished all the puzzles.

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#27326 - 07/25/06 12:46 AM Re: Gravestones
SCTNE Offline
Trainee

Registered: 07/22/06
Posts: 43
Loc: Toronto, Ontario, Canada
Don't get me wrong SaxyT, I know that you are taking care of your villagers. It's interesting to try different methods, what points buy what first, etc, though we are always stuck with getting farming and construction level 2 right off of the bat or we run out of food an shelter - maybe I should slow down on the third hour and not breed until about 10 hours into the game. The combinations in thie game are almost endless, especially with what the villagers grow up to be without any intervention from us, the user. I feel like I am raising a family of my own where I don't have a wife or family - oh well, more time for the game I guess - I hope that this does not sound too pathetic.

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#27327 - 07/25/06 12:52 AM Re: Gravestones
SaxyT Offline
Guru

Registered: 07/17/06
Posts: 383
Loc: Ontario, Canada
SCTNE, I didn't take you the wrong way, don't worry just having fun.

But I agree about the endless possibilites. I've been trying to get a hard game going and keep killing my villagers because my theories for easy just don't work on hard. Now I have to learn all over again how to run a village. But that's the fun!
_________________________
My VV2 story, "A Twist of Fate"
And don't miss Krystal's stories, all three of them!
"Life is too fast... unless you're in traffic."

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