Virtual Villagers Tips & Tricks, Walkthroughs, Guides, Hints and Help Last Day of Work Official Forums: Virtual Families, Virtual Villagers, Fish Tycoon
Facebook
Who's Online
0 registered (), 374 Guests and 6 Spiders online.
Key: Admin, Global Mod, Mod
Recent Posts
LDW Links
LDW
Virtual Families
Virtual Villagers
Fish Tycoon
Plant Tycoon
Newest Members
Slime, Knot4Him, Jcata9, Annalyzer, maisym34
30756 Registered Users
Forum Stats
30756 Members
78 Forums
19409 Topics
187011 Posts

Max Online: 1155 @ 08/29/25 01:48 AM
Topic Options
#235703 - 07/10/13 08:08 PM Fire limits leaving them on their own?
Ann-Marie Offline
Newbie

Registered: 02/23/07
Posts: 7
Loc: UK
After a long time away from the joys of these games, I'm back, and I've decided to work my way through each of the VV games again.

VV1 is complete and thriving - I look in every so often, to discover what's been happening.

I'm close to 'completing' VV2, just a couple more puzzles to go, but... here's the catch... When I move onto VV3, I'd like to do the same as I'm currently doing with VV1 - ie starting VV2 up occasionally to see how they've done in my absence - except that they don't seem to even attempt to keep the fire fuelled without direct intervention!

Am I limited to having to start it up every 19 hours (or twice that on half-speed), or once everything is totally complete do they discover how to do it themselves? (or not 'need it' anymore)

Yours,

Ann-Marie


Edited by Ann-Marie (07/10/13 08:08 PM)

Top
#235706 - 07/11/13 05:49 AM Re: Fire limits leaving them on their own? [Re: Ann-Marie]
arnie Offline
Master of Meditation

Registered: 09/13/06
Posts: 4896
Loc: London, UK
Although the fire does go out, the villagers do seem to be able to live without it. They might get ill more frequently, but I've left VV2 games running for months on end without checking on them and returned to find a viable community still there.
_________________________
To err is human; to arr is pirate.

Top


Moderator:  MissKathy, Rockmower 
Smileys
Arthur on Twitter