Oh well thanks for the advice. It sucks that you can't make a mod where collectibles appear more often.

I'm too used to playing the Sims where you can make a mod for just about anything.
What would be useful was if you could research a collectibles tech that once it was fully researched would make rares appear as often as commons. Would mean that rares were still hard to get at first, but once you'd finished all the puzzles and upgraded everything you wouldn't have to die of boredom waiting for rares. DX