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#215098 - 01/12/10 09:40 AM Re: Virtual Villagers 4: The Tree of Life Preview [Re: Chaitanya]
Krystal Offline
Fan Fiction Enthusiast

Registered: 05/03/07
Posts: 2889
Loc: The 'Merica
It's not as if they are deliberately tormenting us by not telling us anything, cackling over their keyboards and saying 'Oh, what can I do to drive them crazier?' It's only been about two weeks since Arthur last told us that the game would be out in a few weeks. A few is more than two.
(Also, no one is going to wither and die from lack of a game.)
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And what if it makes you laugh now but you cry as you fall asleep?

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#215099 - 01/12/10 02:02 PM Re: Virtual Villagers 4: The Tree of Life Preview [Re: Krystal]
angelbonzo Offline
Adviser

Registered: 12/21/09
Posts: 77
Loc: United Kingdom
here here krystal ... im kind of liking the suspense!! makes it more exciting smile
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Love Him As He Is Or Leave Him And Move On

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#215106 - 01/12/10 05:11 PM Re: Virtual Villagers 4: The Tree of Life Preview [Re: angelbonzo]
TG3 Offline
Newbie

Registered: 12/05/15
Posts: 397
just can't wait!

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#215110 - 01/12/10 07:27 PM Re: Virtual Villagers 4: The Tree of Life Preview [Re: Chaitanya]
Princess_Atta Offline
Expert

Registered: 10/10/06
Posts: 158
I look at it this way. The less time they take to post a screencap, the more time they have to iron out the bugs. Sure, you may think something like, "But it only takes about five minutes to post a screencap." However, for example, five minutes could also be enough time for them to read over bugs newly reported by beta-testers. So, it's agonizing for us, but every minute counts to them. And in the long run, it gets us the game faster.


Edited by Princess_Atta (01/12/10 07:30 PM)

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#215116 - 01/12/10 11:27 PM Re: Virtual Villagers 4: The Tree of Life Preview [Re: Carla]
BaboomKatie Offline
Newbie

Registered: 01/08/10
Posts: 1
I like the name.

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#215118 - 01/12/10 11:32 PM Re: Virtual Villagers 4: The Tree of Life Preview [Re: BaboomKatie]
Luke Gates Offline
Consigliere

Registered: 12/16/09
Posts: 237
All I hope for is that you can fish right away, without all the fish dying or something that doesn't let you fish. If the screenie is in easy or medium, then the five villager part, only three adult, would make it plenty hard.
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Will be back soon.

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#215129 - 01/13/10 05:08 AM Re: Virtual Villagers 4: The Tree of Life Preview [Re: Luke Gates]
dixie50 Offline
Trainee

Registered: 04/23/09
Posts: 38
Originally Posted By: luke gates
All I hope for is that you can fish right away, without all the fish dying or something that doesn't let you fish. If the screenie is in easy or medium, then the five villager part, only three adult, would make it plenty hard.


Not really I always start a new game in easy... 3 adults and 2 kids.... and I make it... when I get a hang of what the game is all about I go back in and change it to normal..
So it's not really how many adults you have its how you use them wink

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#215136 - 01/13/10 12:24 PM Re: Virtual Villagers 4: The Tree of Life Preview [Re: dixie50]
arnie Offline
Master of Meditation

Registered: 09/13/06
Posts: 4896
Loc: London, UK
So far all the VV games have needed an effective minimum of three adult villagers at the start: a farmer, a scientist, and a builder. A kid is also useful to collect mushrooms and (duplicate) collectibles.
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To err is human; to arr is pirate.

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#215140 - 01/13/10 07:47 PM Re: Virtual Villagers 4: The Tree of Life Preview [Re: arnie]
knksmiles Offline
Master

Registered: 04/19/08
Posts: 610
After waiting for a particularly stubborn villager to attempt building more than a dozen times before gaining any skill, I hope that the learning curve for our new friends is closer to that of VF than the previous VV's. I don't think I ever had to drop one of my VF people more than three or four times.

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#215143 - 01/13/10 09:28 PM Re: Virtual Villagers 4: The Tree of Life Preview [Re: arnie]
dixie50 Offline
Trainee

Registered: 04/23/09
Posts: 38
Originally Posted By: arnie
So far all the VV games have needed an effective minimum of three adult villagers at the start: a farmer, a scientist, and a builder. A kid is also useful to collect mushrooms and (duplicate) collectibles.


Is that a hint arnie wink? As to what the new game will hold?
We will start with 3 adults By farmer I hope you mean fish...
the best way to start a "farmer" is to make them fish until you up your levels and can start farming.

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