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#21431 - 05/17/06 12:41 PM New Game
Village_Monk Offline
Legend

Registered: 05/01/06
Posts: 1365
Loc: In The Cave...Watching You
I figure its time to start a new game. 12 Puzzles Solved, 393,000 food in reserve, All Techs Researched. I should keep track of my people this time and log everyone and their skills. Perhaps i will try this if i have time and post my results of things learned.
_________________________
Village Monk
"There's no place like 127.0.0.1"

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#21432 - 05/25/06 01:57 AM Re: New Game
Topcat Offline
Newbie

Registered: 05/06/06
Posts: 1
Loc: Australia
I'm in the same boat. 12 puzzles completed, heaps of food, lots of scientific points, GC running around. Might start new cgame.

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#21433 - 05/25/06 09:00 AM Re: New Game
TheVillageIdiot Offline
Sage

Registered: 04/13/05
Posts: 2638
Loc: Island of Isola
That is the only bad thing about this game. It is so much fun and addictive, that once all the puzzles are completed, there really is nothing to do but watch the villagers. Arthur really needs to have some kind of add on option, where there are different challenges. I know it will take a major recoding but I’m sure a lot of people would pay another 5 bucs or so for each add on he comes up with.
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The VI

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#21434 - 05/25/06 12:33 PM Re: New Game
Buttoneer Offline
Consigliere

Registered: 10/13/04
Posts: 378
I think that's absolutely right. New islands with maybe two or three of the existing puzzles and a few new ones for good measure. Maybe make them harder to get - requiring a master Farmer who also has some builder skills to create still so they can all get drunk, and a Master doctor can use the alcohol to cure more diseases etc.

I'd pay.

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