You are wasting some time. As the villagers gain skill in a particular area, they will be more proficient in it. As an example a master farmer will be able to catch crabs when he/she goes fishing, which has a higher food value. As well as the scientist gain skill they will accumulate research points at a higher pace. And of course you will need a master builder towards the end of the game to get all twelve puzzles. So these three skills, I will always set certain peeps to do the work, so that they will get the master status. As far as breeding and healing it is not such a big deal.
Edited by ladycfii (04/15/06 09:56 AM)
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The VI