Hmmm....lots of fodder for thought here. So - to add my own, here goes. I agree about the bordedom issue. I felt that way at first. Then, I realized that I had to learn how to train my family in the most effective manner. I had been praising some good behaviours that became a real nusuiance later on. How many times does someone need to dry their hair???? ha ha ha
I am still puzzled at how my peeps will find their career. How does this become set? My oldest child just went off to college - with no input from me. Believe me, I am sooo glad. I totally believe in college...(can you tell I'm a MOM?).
I have also found that my peeps second child is really quite good at school work. She seemed so NOT into it, maybe the scolding and rewarding (candy & fruit included) worked.
I WOULD LOVE TO SEE WHAT LIES OUTSIDE OF THE GATED YARD. LDW, I feel disloyal to even suggest it. I cannot fathom how much work went into designing interactive games. Boggles my mind, which is why I love to BUY your hard work & talent...

Ideas for the next versions (please don't get a headache for my even suggesting it...)
1: Could the parents visit the kids at college, orperhaps take them on an outing - musuem, park, etc. Make it cost plenty so the rewards are there.
2: Loved Plant Tycoon. I would like to see a garden shed where a florist/horiculturist could plant some flowers around the yard. Perhaps one of the peeps could go to college and learn how to come home and plant organically - which would lead into an organic Farmer's Market career. Naturally, it wouldn't be as difficult as Plant Tycoon, just the same type of challenges the peeps have now.
I am truly enjoying this game. I was really tired of the others and this one came along! I am so glad I played through the slow part of the game to get to where I am now - still in my 1st generation, mind you...but I am enjoying all of it.
Thanks LDW. May your minds stay fresh & full of "magic".