What I find disapointing is that once you get all the repairs done and collecting the only thing left to do is sit there and click on them with the gloves. All of the puzzles can be solved with the first generation. That leaves future generations with nothing to do except work, collect some extra items to sell online and try to make babies. There is no challenge after the first generation. It doesn't even matter whether or not your family makes it to the highest in career because the next generation starts over at level one. Saving up money to buy things from the store would be worth it but most of the stuff really doesn't affect your family at all. Sure they enjoy the patio but the enjoy the barbucue too but there is no difference or no extra actions from buying them.

I would like to see different and more difficult puzzles with each generation. I would also like to see the ability for the children to inherit some of the skills from their parents if they'd like to go into the same career. They might have the choice to start a new career. Make some of the puzzles and objects only available for certain careers. For instance, make the barbacue available only to kitchen careers and as their level goes up make the barbacue more valuable. Have the person be able to cook food and store it in the fridge. As you get better and better have the food be more filling. By the time you make enough money to get the kitchen upgrade there isn't anything left to do.

Don't get me wrong I love this game but after playing it for almost a month it will sit in my computer unopened because even though the game seems endless it really is not. The boring factor comes up pretty fast.